mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Refactor SliderFloat() internals into a helper SliderFloatAsInputText() + some comments
This commit is contained in:
parent
4d78c5c9ab
commit
aaca73de15
61
imgui.cpp
61
imgui.cpp
@ -4680,8 +4680,45 @@ static void ApplyNumericalTextInput(const char* buf, float *v)
|
||||
*v = op_v;
|
||||
}
|
||||
|
||||
static bool SliderFloatAsInputText(const char* label, float* v, const ImGuiID& id, int decimal_precision)
|
||||
{
|
||||
ImGuiState& g = *GImGui;
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
|
||||
char text_buf[64];
|
||||
ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%.*f", decimal_precision, *v);
|
||||
|
||||
SetActiveId(g.SliderAsInputTextId);
|
||||
g.HoveredId = 0;
|
||||
|
||||
// Our replacement widget will override the focus ID (registered previously to allow for a TAB focus to happen)
|
||||
window->FocusItemUnregister();
|
||||
|
||||
bool value_changed = ImGui::InputText(label, text_buf, IM_ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
|
||||
if (g.SliderAsInputTextId == 0)
|
||||
{
|
||||
// First frame
|
||||
IM_ASSERT(g.ActiveId == id); // InputText ID expected to match the Slider ID (else we'd need to store them both, which is also possible)
|
||||
g.SliderAsInputTextId = g.ActiveId;
|
||||
g.HoveredId = id;
|
||||
}
|
||||
else if (g.ActiveId != g.SliderAsInputTextId)
|
||||
{
|
||||
// Release
|
||||
g.SliderAsInputTextId = 0;
|
||||
}
|
||||
if (value_changed)
|
||||
{
|
||||
ApplyNumericalTextInput(text_buf, v);
|
||||
}
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
// Use power!=1.0 for logarithmic sliders.
|
||||
// Adjust display_format to decorate the value with a prefix or a suffix.
|
||||
// "%.3f" 1.234
|
||||
// "%5.2f secs" 01.23 secs
|
||||
// "Gold: %.0f" Gold: 1
|
||||
bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, const char* display_format, float power)
|
||||
{
|
||||
ImGuiState& g = *GImGui;
|
||||
@ -4777,29 +4814,7 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c
|
||||
bool value_changed = false;
|
||||
if (start_text_input || (g.ActiveId == id && id == g.SliderAsInputTextId))
|
||||
{
|
||||
char text_buf[64];
|
||||
ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%.*f", decimal_precision, *v);
|
||||
|
||||
SetActiveId(g.SliderAsInputTextId);
|
||||
g.HoveredId = 0;
|
||||
window->FocusItemUnregister(); // Our replacement slider will override the focus ID (registered previously to allow for a TAB focus to happen)
|
||||
value_changed = ImGui::InputText(label, text_buf, IM_ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
|
||||
if (g.SliderAsInputTextId == 0)
|
||||
{
|
||||
// First frame
|
||||
IM_ASSERT(g.ActiveId == id); // InputText ID expected to match the Slider ID (else we'd need to store them both, which is also possible)
|
||||
g.SliderAsInputTextId = g.ActiveId;
|
||||
g.HoveredId = id;
|
||||
}
|
||||
else if (g.ActiveId != g.SliderAsInputTextId)
|
||||
{
|
||||
// Release
|
||||
g.SliderAsInputTextId = 0;
|
||||
}
|
||||
if (value_changed)
|
||||
{
|
||||
ApplyNumericalTextInput(text_buf, v);
|
||||
}
|
||||
value_changed = SliderFloatAsInputText(label, v, id, decimal_precision);
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user