ocornut
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0d3f8807c7
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Added a void* user_data parameter to Clipboard function handlers. (#875)
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2016-10-15 11:36:43 +02:00 |
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ocornut
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2919c77bee
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Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
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2016-10-01 14:59:28 +02:00 |
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ocornut
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02399852fe
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Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
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2016-09-10 17:43:17 +02:00 |
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ocornut
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bc57fd5d1d
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Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
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2016-09-05 23:39:52 +02:00 |
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ocornut
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2825eaa0be
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Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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2016-09-03 19:24:57 +02:00 |
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ocornut
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bfb2dc2290
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Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
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2016-04-30 19:02:19 +02:00 |
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ocornut
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a6399f120f
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IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
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2016-04-02 18:22:40 +02:00 |
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ocornut
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04396ed7a9
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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2016-03-24 11:00:47 +01:00 |
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ocornut
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1dcb9c877d
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Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
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2016-03-06 10:46:57 +01:00 |
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ocornut
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2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
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2016-02-16 09:14:38 +01:00 |
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ocornut
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87a6110994
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
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2016-02-15 10:55:20 +01:00 |
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ocornut
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217a6c875a
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Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
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2015-12-19 20:54:23 +01:00 |
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ocornut
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6cee2fca94
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Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
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2015-11-29 14:54:05 +00:00 |
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ocornut
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6800939e73
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Examples: Header comments.
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2015-11-29 11:19:30 +00:00 |
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ocornut
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1d76890526
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Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
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2015-11-08 22:52:25 +00:00 |
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ocornut
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e46c7b70eb
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
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2015-11-08 11:00:31 +00:00 |
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ocornut
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0a23e2c832
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Tabs to spaces
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2015-10-30 15:57:03 +01:00 |
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ocornut
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980ca286fe
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
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2015-10-30 15:44:47 +01:00 |
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ocornut
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5d53f37a5d
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Examples: Possibly clarified the intent of imgui_impl_* files.
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2015-10-13 17:53:43 +02:00 |
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ocornut
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963f6b782d
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Examples: OpenGL3: saving more of blend state (#347)
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2015-09-27 22:21:11 +02:00 |
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ocornut
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d5502cdd6d
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Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
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2015-09-23 09:14:27 +02:00 |
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ocornut
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1793c1a991
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Comments
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2015-09-09 14:15:17 +01:00 |
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ocornut
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7d6ddbe5c8
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Examples: comment on setting the RenderDrawListsFn function.
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2015-09-07 14:58:26 +01:00 |
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ocornut
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0bb46c824e
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Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
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2015-08-29 17:44:52 +01:00 |
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ocornut
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e58f99179a
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Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
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2015-08-27 19:51:02 +01:00 |
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ocornut
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23ce837dc7
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Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a .
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2015-08-21 00:16:07 +02:00 |
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ocornut
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d80869189a
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Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
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2015-08-20 22:32:07 +01:00 |
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Thomas Pöchtrager
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3604aecf8f
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Minor Windows adjustments
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2015-08-09 17:24:10 +02:00 |
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ocornut
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0eb196d544
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Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
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2015-07-19 10:52:51 -06:00 |
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ocornut
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dc1cb9e625
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Tweak
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2015-07-19 10:49:56 -06:00 |
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Nik Voss
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bc9bae6d01
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To support drivers with strict core profiles, a buffer is used for the indices as well (fixes ocornut/imgui#277).
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2015-07-19 17:56:14 +02:00 |
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ocornut
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e3b9a61883
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Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264)
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2015-07-08 08:27:36 -06:00 |
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ocornut
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d03b046ef4
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AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
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2015-07-07 20:17:07 -06:00 |
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ocornut
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25882c47a3
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
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2015-07-07 12:15:35 -06:00 |
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ocornut
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502e360ee5
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Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
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2015-07-07 12:09:25 -06:00 |
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ocornut
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6a22835f63
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AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
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2015-07-06 21:09:05 -06:00 |
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ocornut
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b2b616be00
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AA branch: ImDrawCmd idx_count -> elem_count
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2015-07-05 22:09:15 -06:00 |
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ocornut
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f3303fa84f
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AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
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2015-07-05 22:03:46 -06:00 |
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ocornut
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61e551e0ee
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AA branch: fixed warning
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2015-07-04 13:41:51 -06:00 |
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ocornut
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f435e42561
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/opengl_example/imgui_impl_glfw.cpp
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2015-07-04 12:44:25 -06:00 |
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ocornut
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7437b43b2d
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Fixed warnings for more pedantic settings (#258)
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2015-07-03 08:15:56 -06:00 |
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ocornut
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b69d7d9df3
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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2015-07-02 21:47:48 -06:00 |
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ocornut
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2f03511062
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Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
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2015-07-02 21:43:07 -06:00 |
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ocornut
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71e9f2a3dd
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Fixed warnings for 64-bits builds
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2015-06-29 15:46:18 -06:00 |
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ocornut
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e9b6e437eb
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
imgui.h
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2015-05-15 17:33:04 +01:00 |
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ocornut
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5df542c3c0
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ImFontAtlas: doesn't clear input data, left to the application. (#224)
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2015-05-12 15:16:12 +01:00 |
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ocornut
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f00662a5ad
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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2015-05-02 22:20:48 +01:00 |
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ocornut
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ad7f600e0d
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Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
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2015-05-01 11:25:15 +02:00 |
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ocornut
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4f1acf0d4a
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
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2015-04-17 08:42:36 +01:00 |
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ocornut
|
f400ea4ec8
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Examples: OpenGL3: backup/restore current program and texture #195
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2015-04-15 10:14:51 +01:00 |
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