omar 
							
						 
					 
					
						
						
							
						
						09c9bf2edb 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2019-02-14 20:35:11 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						93d1179805 
					 
					
						
						
							
							Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.  
						
						... 
						
						
						
						Added more link to nothing's oversample document. Spacing bits. 
						
						
					 
					
						2019-02-14 19:29:09 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						b46076458c 
					 
					
						
						
							
							Examples: Win32: Removed unused code left-over from merge  e9c625a1dc 
						
						
						
						
					 
					
						2019-02-13 18:29:49 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8691b56136 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						
						
						
					 
					
						2019-02-12 10:30:48 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cc80d8e118 
					 
					
						
						
							
							Examples: Metal: Compilation fix.  
						
						
						
						
					 
					
						2019-02-12 10:30:09 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						169e3981fd 
					 
					
						
						
							
							Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.  
						
						
						
						
					 
					
						2019-02-11 19:09:54 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						7f6a025c93 
					 
					
						
						
							
							Viewport: SDL: Inherit SDL_WINDOW_ALLOW_HIGHDPI flag from main viewport. ( #2306 )  
						
						
						
						
					 
					
						2019-02-11 19:00:33 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2cada3c143 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp 
						
						
					 
					
						2019-02-11 18:59:49 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d16dbc5b87 
					 
					
						
						
							
							Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. ( #2306 ,  #1676 ) [@rasky]  
						
						
						
						
					 
					
						2019-02-11 18:52:08 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a79785c0b9 
					 
					
						
						
							
							ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).  
						
						... 
						
						
						
						This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306 , #1676 )
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306 ) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles. 
						
						
					 
					
						2019-02-11 18:52:08 +01:00 
						 
				 
			
				
					
						
							
							
								Omar Cornut 
							
						 
					 
					
						
						
							
						
						ef7940699e 
					 
					
						
						
							
							Examples: Metal: Removed unnecessary loop. Fixed OSX Clang warning in imstb_truetype. ( #1929 ,  #1873 )  
						
						
						
						
					 
					
						2019-02-11 17:38:34 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4a3a895be9 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2019-02-06 14:47:53 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f366828dd2 
					 
					
						
						
							
							Minor tweaks to reduce false positive of PVS Studio static analyzer.  
						
						
						
						
					 
					
						2019-02-06 13:16:52 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f6fbb99a9c 
					 
					
						
						
							
							Examples: SDL: Fix for Emscripten/Android/iOS on Docking branch.  
						
						
						
						
					 
					
						2019-02-05 15:45:26 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						7227454dca 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2019-02-03 17:31:16 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						03b0266b59 
					 
					
						
						
							
							Examples: Made imgui_impl_win32 drag gdi32.lib for GetDeviceCaps(). ( #2327 )  
						
						
						
						
					 
					
						2019-02-01 15:23:25 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5fc6899dc2 
					 
					
						
						
							
							Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). ( #2329 ) [@BrutPitt]  
						
						
						
						
					 
					
						2019-02-01 15:13:54 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e1143377c2 
					 
					
						
						
							
							Viewport: Added ImGuiViewportFlags_NoFocusOnClick + support in imgui_impl_win32. Made windows with no decoration always set the _NoFocus flags. ( #1542 ,  #2117 )  
						
						... 
						
						
						
						Fix e.g. clicking on protruding combo box stealing highlight from parent window with decoration. 
						
						
					 
					
						2019-01-30 21:39:05 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						13a5f5ba8b 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2019-01-27 16:46:35 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						ab9cd44c89 
					 
					
						
						
							
							Examples: DirectX9: Fix Clang warning.  
						
						
						
						
					 
					
						2019-01-22 13:47:15 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						0947fa3de0 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2019-01-21 16:54:37 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cb9a6b8a8b 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/README.txt
#	imgui.cpp 
						
						
					 
					
						2019-01-21 16:52:22 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						54ba8a643e 
					 
					
						
						
							
							Removed trailing spaces from text files. ( #2038 ,  #2299 )  
						
						
						
						
					 
					
						2019-01-20 22:23:29 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f94af2f5c5 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp 
						
						
					 
					
						2019-01-20 22:13:35 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8079344cee 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp 
						
						
					 
					
						2019-01-20 22:12:06 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						259f3c78a2 
					 
					
						
						
							
							Examples: OpenGL2: Added (yet another) comment/instruction against using opengl2 with modern OpenGL. ( #2297 )  
						
						
						
						
					 
					
						2019-01-20 18:13:39 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						2c38b32db1 
					 
					
						
						
							
							Removed trailing spaces ( #2038 ,  #2299 )  
						
						
						
						
					 
					
						2019-01-20 17:56:17 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						82e31d34f0 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_win32.cpp 
						
						
					 
					
						2019-01-18 12:31:33 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						295ada0364 
					 
					
						
						
							
							Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.  
						
						
						
						
					 
					
						2019-01-17 18:30:15 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						b8020032f9 
					 
					
						
						
							
							Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. ( #2264 )  
						
						
						
						
					 
					
						2019-01-17 16:55:23 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						acdb4823dd 
					 
					
						
						
							
							Examples: Win32: Fix for older Windows SDK.  
						
						
						
						
					 
					
						2019-01-17 14:35:26 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						b5144e477f 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2019-01-17 14:06:42 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e9c625a1dc 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_win32.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2019-01-17 14:05:40 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						872477548b 
					 
					
						
						
							
							Examples: Win32: Using IsChild() to be compatible with windows created within a parent. ( #1951 ,  #2087 ,  #2156 ,  #2232 )  
						
						
						
						
					 
					
						2019-01-17 11:45:32 +01:00 
						 
				 
			
				
					
						
							
							
								Gilad Reich 
							
						 
					 
					
						
						
							
						
						14c40242db 
					 
					
						
						
							
							Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. ( #2288 ,  #2290 )  
						
						
						
						
					 
					
						2019-01-17 11:39:40 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						882f1bc135 
					 
					
						
						
							
							Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary).  
						
						
						
						
					 
					
						2019-01-16 15:10:31 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						8a45c56c2c 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						
						
						
					 
					
						2019-01-15 21:22:29 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9391a97fbf 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h 
						
						
					 
					
						2019-01-15 21:22:21 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						f435aa193b 
					 
					
						
						
							
							Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).  
						
						
						
						
					 
					
						2019-01-15 21:19:02 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						133f112af0 
					 
					
						
						
							
							Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. ( #1951 ,  #2087 ,  #2156 ,  #2232 ) [many people]  
						
						
						
						
					 
					
						2019-01-15 20:27:32 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						6b32570644 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2019-01-07 21:29:15 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						5af930f97a 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2019-01-07 21:28:29 +01:00 
						 
				 
			
				
					
						
							
							
								DomRe 
							
						 
					 
					
						
						
							
						
						4483320f0a 
					 
					
						
						
							
							Examples: Allegro 5: Properly destroy all globals on shutdown. ( #2262 )  
						
						
						
						
					 
					
						2019-01-04 13:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								Alzathar 
							
						 
					 
					
						
						
							
						
						25ac85f15d 
					 
					
						
						
							
							Examples: Downgrading projects to xcode 9.2 (maybe 8.0) ( #2134 )  
						
						... 
						
						
						
						* example_apple_opengl2: The deployment target was set to 10.12 from XCode 9.2.
* imgui_impl_metal: header not found by XCode 9.2.
* example_apple_metal: The deployment target was set to 10.12 from XCode 9.2. 
						
						
					 
					
						2019-01-03 14:01:14 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						ce1626a51e 
					 
					
						
						
							
							Merge branch 'viewport' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2019-01-02 21:36:21 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						0cabe4dedf 
					 
					
						
						
							
							Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. ( #1542 )  
						
						
						
						
					 
					
						2019-01-02 21:33:23 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						cfcad42b89 
					 
					
						
						
							
							Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. ( #1542 )  
						
						
						
						
					 
					
						2019-01-02 19:03:45 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						4a6f95acc8 
					 
					
						
						
							
							Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.  
						
						
						
						
					 
					
						2019-01-02 19:03:36 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						951c9dd68b 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp 
						
						
					 
					
						2019-01-02 19:00:31 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						d9a4cbc429 
					 
					
						
						
							
							Examples: Comments about GLFW/SDL versions  
						
						
						
						
					 
					
						2019-01-02 16:04:13 +01:00