ocornut
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2ad912bb85
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Backends: Win32, SDL, GLFW: only honor io.WantSetMousePos when focused + fix GLFW uninstalling handler + tweaks to reduce branch drift with docking. (#787, #2445, #2696, #3751, #4377)
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2021-08-02 16:19:50 +02:00 |
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ocornut
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044fd0cd2d
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Backends: GLFW: Mouse position is correctly reported when the host platform window is hovered but not focused. (#3751, #4377, #2445)
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2021-07-29 19:37:18 +02:00 |
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ocornut
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baa4caf9e3
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Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch.
+ Comments (#3934)
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2021-07-07 14:12:48 +02:00 |
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ocornut
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cf2daf353e
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Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.
+ Update gallery links (#4280)
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2021-06-30 15:50:15 +02:00 |
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ocornut
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23a15834fa
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Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). (#3487) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.
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2021-06-29 18:16:47 +02:00 |
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ocornut
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4cec3a0467
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Backends: support for multiple imgui context with little testing (#586, #1851, #2004, #3012, #3934, #4141)
I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues.
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2021-06-29 16:42:13 +02:00 |
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ocornut
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b5a2bd1a5b
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Backends: amends to 1db1066 + merge minor bits from docking incl SetActiveIdUsingNavAndKeys().
No need to clear fields before deletion. DX12: renamed to match docking branch.
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2021-06-29 15:25:19 +02:00 |
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ocornut
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70c603854e
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Backends: moved global to a data structure to facilitate support for multi-contexts. (#586, #1851, #2004, #3012, #3934, #4141)
This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
-
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2021-06-29 14:37:58 +02:00 |
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ocornut
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95db098477
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ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend.
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2021-06-25 17:27:17 +02:00 |
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ocornut
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838c16533d
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
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ocornut
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fd06dc511f
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Backends: GLFW: Adding bound check in KeyCallback because GLFW appears to send -1 on some setups. [#4124]
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2021-05-19 19:03:15 +02:00 |
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ocornut
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8dd692c29c
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Android: Amend backend and examples with minor consistency tweaks. (#3446)
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2021-03-04 11:07:03 +01:00 |
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ocornut
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647a308ad3
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Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
Amend dff0044
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2021-02-10 17:27:33 +01:00 |
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ocornut
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dff0044d4e
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Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
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2021-01-28 15:40:31 +01:00 |
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ocornut
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b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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2020-10-14 14:42:00 +02:00 |
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ocornut
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d9b2fb7338
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Moving backends code from examples/ to backends/ (step 1: moving source files)
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2020-10-14 14:41:40 +02:00 |
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