Commit Graph

7809 Commits

Author SHA1 Message Date
omar
1e296453ef ImDrawList: Added Clone() helper function. 2018-03-17 21:18:14 +01:00
omar
4186c2c2b1 ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators. 2018-03-17 20:42:56 +01:00
omar
d68be086b2 ImVector: Using value_type consistently. Spacing. 2018-03-17 18:08:12 +01:00
omar
533c86a7a3 Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows. 2018-03-17 17:29:58 +01:00
omar
1ab236d9df Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542) 2018-03-15 20:07:48 +01:00
omar
2e1ac0f683 Viewport, Platform: SDL: Makes the CreateViewport function restore current GL context so in theory it is free from side-effect. That said, it seems like there is a bug in SDL because our CreateViewport (currently in Render(), not for long) have affect a jerky side-effect if SDL_GL_MakeCurrent() is called before Render(). (#1542) 2018-03-15 19:25:23 +01:00
omar
8364d1ca6c Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042) 2018-03-15 18:17:04 +01:00
omar
09d8943967 Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw. 2018-03-15 16:42:21 +01:00
omar
6e58a95a01 Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
2018-03-15 10:57:22 +01:00
omar
207ad45983 Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame). 2018-03-14 17:50:11 +01:00
omar
83ef61fa56 Examples: SDL: Fix for versions olders than 2.0.6 2018-03-14 14:14:16 +01:00
omar
d0e0b106f0 Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542) 2018-03-13 23:16:15 +01:00
omar
98b66a5fc9 Examples: Using draw_data->DisplaySize, followup to c50198debe. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042) 2018-03-13 23:07:12 +01:00
omar
921bb92eec Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542) 2018-03-13 16:20:34 +01:00
omar
c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip 2018-03-13 16:20:27 +01:00
omar
6371474031 Viewport: Removed unnecessary function hoop. 2018-03-13 16:20:19 +01:00
omar
8657201257 Merge branch 'master' into viewport 2018-03-13 16:20:02 +01:00
omar
0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. 2018-03-13 16:18:40 +01:00
omar
7b833dabc8 ImVector: Spacing, assert tweaks 2018-03-13 16:18:40 +01:00
omar
26296bb4c1 Misc: Fix 111ea7af77, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it). 2018-03-13 11:53:12 +01:00
omar
f93a22ae6e Contributing: tweaks, mention screenshots more prominently. 2018-03-13 11:47:57 +01:00
omar
b88492746e Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042) 2018-03-12 18:43:25 +01:00
omar
f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042) 2018-03-12 17:50:32 +01:00
omar
cdeef65b05 Examples: Vulkan: Passing Queue, QueueFamily to binding. Fixed scissor (fixed in master). ImGui_ImplVulkanH_DestroyWindowData() waits for device to be idle. (#1042) 2018-03-12 17:37:28 +01:00
omar
111ea7af77 Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap. 2018-03-12 17:24:15 +01:00
omar
1e81a53e75 Examples: DPI: Minor warning fix. (#1676) 2018-03-12 16:22:24 +01:00
omar
37cb177745 Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042) 2018-03-12 14:47:41 +01:00
omar
1c18d65313 Examples: Renamed glfw error callback for clarity. 2018-03-12 14:43:37 +01:00
Peter Particle
b2453d7e8f Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar. 2018-03-12 14:34:36 +01:00
omar
887712a6f1 Updated templates, added pull request template. 2018-03-12 14:20:39 +01:00
omar
e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) 2018-03-12 11:48:04 +01:00
omar
b9ac127b0b Internals: Columns renaming fields 2018-03-12 11:03:27 +01:00
omar
5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676) 2018-03-12 10:31:39 +01:00
omar
a2fbcc9ad4 Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. (#1542, #1676) 2018-03-12 10:31:39 +01:00
omar
10030ff3ec Viewport: Fix dropping back viewport not being moved to the front of the window list. (Now that viewport are more tighly coupled to a single root window) (#1542) 2018-03-12 10:31:38 +01:00
omar
648735a4cf Viewport, DPI: Don't activate current window until a viewport has been selected. At this point we'll have the proper size/scale for the current DPI + fix viewport callback when appending to an existing window more than once a frame. (#1542, #1676) 2018-03-12 10:31:38 +01:00
omar
a4629b0b36 Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. (#1542, #1676) 2018-03-12 10:31:38 +01:00
omar
1f6ad7a894 ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d 2018-03-10 10:33:12 +01:00
omar
64cbbed152 Merge branch 'master' into viewport 2018-03-09 10:41:12 +01:00
omar
43f375b2f2 Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542) 2018-03-09 10:40:38 +01:00
omar
351b3fa7b0 Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d 2018-03-09 10:29:41 +01:00
omar
5fdde52444 Merge branch '2018-03-font_offset' into master2 2018-03-09 10:29:22 +01:00
omar
1eb89d7e3b Viewport: Changed signature of ResizeViewport to be consistent with other similar functions. 2018-03-08 20:32:34 +01:00
omar
4d46383100 Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542) 2018-03-08 20:27:01 +01:00
omar
aa3fe81c87 Examples: DPI: Hacked in a quick compile-and-run-everywhere call to SetProcessDpiAwareness(), will need to revisit. 2018-03-08 18:46:30 +01:00
omar
a3d5f92214 Merge branch 'master' into font_offset 2018-03-08 16:49:39 +01:00
omar
1ef1acbd8d Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5) 2018-03-08 16:47:41 +01:00
omar
3dfac93ebe Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well. 2018-03-08 15:58:56 +01:00
omar
642c6748ac Comments, Changelog 2018-03-08 11:15:27 +01:00
omar
a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) 2018-03-08 10:42:51 +01:00