ocornut
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e3b9a61883
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Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264)
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2015-07-08 08:27:36 -06:00 |
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ocornut
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d03b046ef4
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AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
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2015-07-07 20:17:07 -06:00 |
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ocornut
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25882c47a3
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
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2015-07-07 12:15:35 -06:00 |
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ocornut
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502e360ee5
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Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
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2015-07-07 12:09:25 -06:00 |
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ocornut
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6a22835f63
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AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
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2015-07-06 21:09:05 -06:00 |
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ocornut
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b2b616be00
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AA branch: ImDrawCmd idx_count -> elem_count
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2015-07-05 22:09:15 -06:00 |
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ocornut
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f3303fa84f
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AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
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2015-07-05 22:03:46 -06:00 |
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ocornut
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61e551e0ee
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AA branch: fixed warning
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2015-07-04 13:41:51 -06:00 |
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ocornut
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f435e42561
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/opengl_example/imgui_impl_glfw.cpp
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2015-07-04 12:44:25 -06:00 |
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ocornut
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7437b43b2d
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Fixed warnings for more pedantic settings (#258)
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2015-07-03 08:15:56 -06:00 |
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ocornut
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b69d7d9df3
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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2015-07-02 21:47:48 -06:00 |
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ocornut
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2f03511062
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Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
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2015-07-02 21:43:07 -06:00 |
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ocornut
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71e9f2a3dd
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Fixed warnings for 64-bits builds
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2015-06-29 15:46:18 -06:00 |
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ocornut
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e9b6e437eb
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
imgui.h
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2015-05-15 17:33:04 +01:00 |
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ocornut
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5df542c3c0
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ImFontAtlas: doesn't clear input data, left to the application. (#224)
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2015-05-12 15:16:12 +01:00 |
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ocornut
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f00662a5ad
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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2015-05-02 22:20:48 +01:00 |
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ocornut
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ad7f600e0d
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Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
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2015-05-01 11:25:15 +02:00 |
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ocornut
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4f1acf0d4a
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
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2015-04-17 08:42:36 +01:00 |
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ocornut
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f400ea4ec8
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Examples: OpenGL3: backup/restore current program and texture #195
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2015-04-15 10:14:51 +01:00 |
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Dale Kim
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ac518a1d3e
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Set modifier key state by inspecting imgui's io.KeysDown array.
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2015-04-14 14:09:26 -05:00 |
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ocornut
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43cb4038c6
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
imgui.cpp
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2015-04-14 09:51:28 +01:00 |
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ocornut
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71429d306e
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Examples: Simplified GLFW keyboard callbacks
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2015-04-14 09:45:27 +01:00 |
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ocornut
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c735d3066b
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Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master
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2015-04-14 09:37:10 +01:00 |
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Dale Kim
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fe15756129
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Simplified glfw keyboard callbacks.
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2015-04-13 20:04:53 -05:00 |
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ocornut
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7ab49f80ca
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
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2015-04-09 21:22:06 +01:00 |
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ocornut
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4f51b77937
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Examples: OpenGL3: Tweaks (argh, github ui)
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2015-04-09 21:19:21 +01:00 |
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ocornut
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90766141b3
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Examples: OpenGL3: Tweaks.
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2015-04-09 21:18:43 +01:00 |
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ocornut
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1746b04065
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Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
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2015-04-09 21:05:35 +01:00 |
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Dale Kim
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4b7be31197
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Fixed modifier key state setting in GLFW callbacks.
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2015-04-03 09:01:48 -05:00 |
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ocornut
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ed94edfd8e
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Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
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2015-03-22 14:14:23 +00:00 |
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Adam D. Moss
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c1766c95ed
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OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor
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2015-03-22 13:49:36 +00:00 |
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ocornut
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04358c301e
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Removed extraneous spaces
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2015-03-16 11:49:18 +00:00 |
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Adam D. Moss
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f2ff88b03a
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opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it.
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2015-03-16 10:47:14 +00:00 |
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ocornut
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7c9bd71512
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Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
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2015-03-14 10:41:42 +00:00 |
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ocornut
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0911526424
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Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
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2015-03-13 09:49:38 +00:00 |
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ocornut
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d5b7b8398f
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Examples: reference implementations honors drawlist user callbacks.
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2015-03-09 15:26:58 +00:00 |
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ocornut
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5879f3f5ac
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Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
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2015-03-09 15:02:22 +00:00 |
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ocornut
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567184dc9f
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Examples: Clang warning fix.
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2015-03-09 13:38:23 +00:00 |
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ocornut
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b87ec205a9
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Examples: shallow tweaks to match upcoming other examples.
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2015-03-09 13:02:32 +00:00 |
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ocornut
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b227b0f8cd
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Examples: Rename globals again
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2015-03-09 12:16:29 +00:00 |
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ocornut
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99ed567577
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Examples: Rename global to be more consistent
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2015-03-09 12:02:34 +00:00 |
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ocornut
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d829852391
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Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted
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2015-03-09 11:59:23 +00:00 |
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