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Relative order of Child windows creation is preserved during sort (#595)
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@ -596,6 +596,7 @@ struct IMGUI_API ImGuiWindow
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char* Name;
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ImGuiID ID;
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ImGuiWindowFlags Flags;
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int IndexWithinParent; // Order within immediate parent window, if we are a child window. Otherwise 0.
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ImVec2 PosFloat;
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ImVec2 Pos; // Position rounded-up to nearest pixel
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ImVec2 Size; // Current size (==SizeFull or collapsed title bar size)
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