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	Split into CaptureKeyboardFromApp() / CaptureMouseFromApp()
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								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
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								imgui.cpp
									
									
									
									
									
								
							| @@ -3007,10 +3007,14 @@ void ImGui::SetMouseCursor(ImGuiMouseCursor cursor_type) | ||||
|     GImGui->MouseCursor = cursor_type; | ||||
| } | ||||
|  | ||||
| void ImGui::CaptureInputsFromApp(bool capture_mouse, bool capture_keyboard) | ||||
| void ImGui::CaptureKeyboardFromApp() | ||||
| { | ||||
|     GImGui->CaptureMouseNextFrame |= capture_mouse; | ||||
|     GImGui->CaptureKeyboardNextFrame |= capture_keyboard; | ||||
|     GImGui->CaptureKeyboardNextFrame = true; | ||||
| } | ||||
|  | ||||
| void ImGui::CaptureMouseFromApp() | ||||
| { | ||||
|     GImGui->CaptureMouseNextFrame = true; | ||||
| } | ||||
|  | ||||
| bool ImGui::IsItemHovered() | ||||
| @@ -11869,7 +11873,7 @@ void ImGui::ShowTestWindow(bool* opened) | ||||
|  | ||||
|             ImGui::Button("Hover me\nto enforce\ninputs capture"); | ||||
|             if (ImGui::IsItemHovered()) | ||||
|                 ImGui::CaptureInputsFromApp(); | ||||
|                 ImGui::CaptureKeyboardFromApp(); | ||||
|  | ||||
|             ImGui::TreePop(); | ||||
|         } | ||||
|   | ||||
							
								
								
									
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								imgui.h
									
									
									
									
									
								
							
							
						
						
									
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								imgui.h
									
									
									
									
									
								
							| @@ -385,7 +385,8 @@ namespace ImGui | ||||
|     IMGUI_API void          ResetMouseDragDelta(int button = 0);                                //  | ||||
|     IMGUI_API ImGuiMouseCursor GetMouseCursor();                                                // get desired cursor type, reset in ImGui::NewFrame(), this updated during the frame. valid before Render(). If you use software rendering by setting io.MouseDrawCursor ImGui will render those for you | ||||
|     IMGUI_API void          SetMouseCursor(ImGuiMouseCursor type);                              // set desired cursor type | ||||
|     IMGUI_API void          CaptureInputsFromApp(bool mouse = true, bool keyboard = true);      // manually enforce imgui setting the io.WantCaptureMouse / io.WantCaptureKeyboard flags next frame (your application needs to handle them). e.g. capture keyboard when your widget is being hovered. | ||||
|     IMGUI_API void          CaptureKeyboardFromApp();                                           // manually enforce imgui setting the io.WantCaptureKeyboard flag next frame (your application needs to handle it). e.g. capture keyboard when your widget is being hovered. | ||||
|     IMGUI_API void          CaptureMouseFromApp();                                              // manually enforce imgui setting the io.WantCaptureMouse flag next frame (your application needs to handle it). | ||||
|  | ||||
|     // Helpers functions to access the MemAllocFn/MemFreeFn pointers in ImGui::GetIO() | ||||
|     IMGUI_API void*         MemAlloc(size_t sz); | ||||
|   | ||||
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