Viewport: Added ConfigViewportsNoParent to parent viewport default to NULL and not main viewport. Fix eg.. popups appearing erroneously focusing parent window.

This commit is contained in:
omar
2019-01-03 20:47:58 +01:00
parent 606175b98f
commit c8349d3305
3 changed files with 12 additions and 2 deletions

View File

@ -1145,6 +1145,7 @@ ImGuiIO::ImGuiIO()
DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
// Miscellaneous configuration options
ConfigViewportsNoParent = false;
#ifdef __APPLE__
ConfigMacOSXBehaviors = true; // Set Mac OS X style defaults based on __APPLE__ compile time flag
#else
@ -5201,7 +5202,11 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
viewport_flags |= ImGuiViewportFlags_NoDecoration;
// We can overwrite viewport flags using ImGuiWindowClass (advanced users)
window->Viewport->ParentViewportId = window->WindowClass.ParentViewportId ? window->WindowClass.ParentViewportId : IMGUI_VIEWPORT_DEFAULT_ID;
// We don't default to the main viewport because.
if (window->WindowClass.ParentViewportId)
window->Viewport->ParentViewportId = window->WindowClass.ParentViewportId;
else
window->Viewport->ParentViewportId = g.IO.ConfigViewportsNoParent ? 0 : IMGUI_VIEWPORT_DEFAULT_ID;
if (window->WindowClass.ViewportFlagsOverrideMask)
viewport_flags = (viewport_flags & ~window->WindowClass.ViewportFlagsOverrideMask) | (window->WindowClass.ViewportFlagsOverrideValue & window->WindowClass.ViewportFlagsOverrideMask);
@ -5476,6 +5481,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
{
window->Viewport->PlatformRequestClose = false;
g.NavWindowingToggleLayer = false; // Assume user mapped PlatformRequestClose on ALT-F4 so we disable ALT for menu toggle. False positive not an issue.
//IMGUI_DEBUG_LOG("Window '%s' PlatformRequestClose\n", window->Name);
*p_open = false;
}
@ -10307,7 +10313,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
static void NodeViewport(ImGuiViewportP* viewport)
{
ImGui::SetNextTreeNodeOpen(true, ImGuiCond_Once);
if (ImGui::TreeNode((void*)(intptr_t)viewport->ID, "Viewport #%d, ID: 0x%08X, Window: \"%s\"", viewport->Idx, viewport->ID, viewport->Window ? viewport->Window->Name : "N/A"))
if (ImGui::TreeNode((void*)(intptr_t)viewport->ID, "Viewport #%d, ID: 0x%08X, Parent: 0x%08X, Window: \"%s\"", viewport->Idx, viewport->ID, viewport->ParentViewportId, viewport->Window ? viewport->Window->Name : "N/A"))
{
ImGuiWindowFlags flags = viewport->Flags;
ImGui::BulletText("Pos: (%.0f,%.0f), Size: (%.0f,%.0f), Monitor: %d, DpiScale: %.0f%%", viewport->Pos.x, viewport->Pos.y, viewport->Size.x, viewport->Size.y, viewport->PlatformMonitor, viewport->DpiScale * 100.0f);