mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 06:06:35 +00:00
InputText() clear selection when using undo/redo (#200)
This commit is contained in:
parent
d30e8f38b7
commit
846cfc74a2
@ -1201,6 +1201,7 @@ struct ImGuiTextEditState
|
||||
void CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking
|
||||
bool CursorIsVisible() const { return CursorAnim <= 0.0f || fmodf(CursorAnim, 1.20f) <= 0.80f; } // Blinking
|
||||
bool HasSelection() const { return StbState.select_start != StbState.select_end; }
|
||||
void ClearSelection() { StbState.select_start = StbState.select_end = StbState.cursor; }
|
||||
void SelectAll() { StbState.select_start = 0; StbState.select_end = (int)CurLenW; StbState.cursor = StbState.select_end; StbState.has_preferred_x = false; }
|
||||
void OnKeyPressed(int key);
|
||||
};
|
||||
@ -6951,8 +6952,8 @@ static bool InputTextEx(const char* label, char* buf, size_t buf_size, const ImV
|
||||
edit_state.OnKeyPressed((int)c);
|
||||
}
|
||||
else if (IsKeyPressedMap(ImGuiKey_Escape)) { SetActiveId(0); cancel_edit = true; }
|
||||
else if (is_ctrl_only && IsKeyPressedMap(ImGuiKey_Z)) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); }
|
||||
else if (is_ctrl_only && IsKeyPressedMap(ImGuiKey_Y)) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); }
|
||||
else if (is_ctrl_only && IsKeyPressedMap(ImGuiKey_Z)) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_UNDO); edit_state.ClearSelection(); }
|
||||
else if (is_ctrl_only && IsKeyPressedMap(ImGuiKey_Y)) { edit_state.OnKeyPressed(STB_TEXTEDIT_K_REDO); edit_state.ClearSelection(); }
|
||||
else if (is_ctrl_only && IsKeyPressedMap(ImGuiKey_A)) { edit_state.SelectAll(); edit_state.CursorFollow = true; }
|
||||
else if (is_ctrl_only && (IsKeyPressedMap(ImGuiKey_X) || IsKeyPressedMap(ImGuiKey_C)) && (!is_multiline || edit_state.HasSelection()))
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user