Merge branch 'master' into docking

# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
This commit is contained in:
omar
2019-02-03 17:31:16 +01:00
4 changed files with 9 additions and 7 deletions

View File

@ -1005,9 +1005,6 @@ static const float DOCKING_TRANSPARENT_PAYLOAD_ALPHA = 0.50f; // For u
//-------------------------------------------------------------------------
static void SetCurrentWindow(ImGuiWindow* window);
static void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond);
static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond);
static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
static void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
static void FindHoveredWindow();
static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFlags flags);
@ -6586,7 +6583,7 @@ void ImGui::SetWindowScrollY(ImGuiWindow* window, float new_scroll_y)
window->DC.CursorMaxPos.y -= window->Scroll.y;
}
static void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond)
void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond)
{
// Test condition (NB: bit 0 is always true) and clear flags for next time
if (cond && (window->SetWindowPosAllowFlags & cond) == 0)
@ -6621,7 +6618,7 @@ ImVec2 ImGui::GetWindowSize()
return window->Size;
}
static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond)
void ImGui::SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond)
{
// Test condition (NB: bit 0 is always true) and clear flags for next time
if (cond && (window->SetWindowSizeAllowFlags & cond) == 0)
@ -6664,7 +6661,7 @@ void ImGui::SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond)
SetWindowSize(window, size, cond);
}
static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond)
void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond)
{
// Test condition (NB: bit 0 is always true) and clear flags for next time
if (cond && (window->SetWindowCollapsedAllowFlags & cond) == 0)