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Fixed unaligned memory access - fix font loading when building on Emscripten
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@ -5610,7 +5610,8 @@ bool ImBitmapFont::LoadFromMemory(const void* data, size_t data_size)
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{
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const unsigned char block_type = *(unsigned char*)p;
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p += sizeof(unsigned char);
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const ImU32 block_size = *(ImU32*)p;
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ImU32 block_size; // use memcpy to read 4-byte because they may be unaligned. This seems to break when compiling for Emscripten.
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memcpy(&block_size, p, sizeof(ImU32));
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p += sizeof(ImU32);
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switch (block_type)
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