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ShowFontAtlas, Demo: optionally use style text color for tint. (#6129)
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@ -13168,10 +13168,13 @@ void ImGui::ShowFontAtlas(ImFontAtlas* atlas)
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DebugNodeFont(font);
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PopID();
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}
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if (TreeNode("Atlas texture", "Atlas texture (%dx%d pixels)", atlas->TexWidth, atlas->TexHeight))
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if (TreeNode("Font Atlas", "Font Atlas (%dx%d pixels)", atlas->TexWidth, atlas->TexHeight))
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{
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ImVec4 tint_col = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
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ImVec4 border_col = ImVec4(1.0f, 1.0f, 1.0f, 0.5f);
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ImGuiContext& g = *GImGui;
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ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig;
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Checkbox("Tint with Text Color", &cfg->ShowAtlasTintedWithTextColor); // Using text color ensure visibility of core atlas data, but will alter custom colored icons
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ImVec4 tint_col = cfg->ShowAtlasTintedWithTextColor ? GetStyleColorVec4(ImGuiCol_Text) : ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
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ImVec4 border_col = GetStyleColorVec4(ImGuiCol_Border);
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Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col);
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TreePop();
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}
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@ -1024,12 +1024,14 @@ static void ShowDemoWindowWidgets()
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float my_tex_w = (float)io.Fonts->TexWidth;
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float my_tex_h = (float)io.Fonts->TexHeight;
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{
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static bool use_text_color_for_tint = false;
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ImGui::Checkbox("Use Text Color for Tint", &use_text_color_for_tint);
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ImGui::Text("%.0fx%.0f", my_tex_w, my_tex_h);
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImVec2 uv_min = ImVec2(0.0f, 0.0f); // Top-left
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ImVec2 uv_max = ImVec2(1.0f, 1.0f); // Lower-right
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ImVec4 tint_col = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint
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ImVec4 border_col = ImVec4(1.0f, 1.0f, 1.0f, 0.5f); // 50% opaque white
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ImVec4 tint_col = use_text_color_for_tint ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint
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ImVec4 border_col = ImGui::GetStyleColorVec4(ImGuiCol_Border);
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ImGui::Image(my_tex_id, ImVec2(my_tex_w, my_tex_h), uv_min, uv_max, tint_col, border_col);
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if (ImGui::IsItemHovered())
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{
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@ -1671,23 +1671,16 @@ enum ImGuiDebugLogFlags_
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struct ImGuiMetricsConfig
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{
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bool ShowDebugLog;
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bool ShowStackTool;
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bool ShowWindowsRects;
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bool ShowWindowsBeginOrder;
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bool ShowTablesRects;
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bool ShowDrawCmdMesh;
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bool ShowDrawCmdBoundingBoxes;
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int ShowWindowsRectsType;
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int ShowTablesRectsType;
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ImGuiMetricsConfig()
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{
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ShowDebugLog = ShowStackTool = ShowWindowsRects = ShowWindowsBeginOrder = ShowTablesRects = false;
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ShowDrawCmdMesh = true;
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ShowDrawCmdBoundingBoxes = true;
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ShowWindowsRectsType = ShowTablesRectsType = -1;
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}
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bool ShowDebugLog = false;
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bool ShowStackTool = false;
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bool ShowWindowsRects = false;
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bool ShowWindowsBeginOrder = false;
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bool ShowTablesRects = false;
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bool ShowDrawCmdMesh = true;
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bool ShowDrawCmdBoundingBoxes = true;
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bool ShowAtlasTintedWithTextColor = false;
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int ShowWindowsRectsType = -1;
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int ShowTablesRectsType = -1;
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};
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struct ImGuiStackLevelInfo
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