raytracer in haskell for our computergraphics course
scenes | ||
src | ||
.gitignore | ||
LICENSE | ||
raytrace.cabal | ||
raytrace.sh | ||
README.md | ||
Setup.hs |
htrace - a raytracer in Haskell
This is a little raytracer that i write/wrote for the lecture computergraphics in the winter 14/15.
Compiling
# clone the repository
git clone https://github.com/Drezil/htrace
# init a cabal sandbox for the dependencies
cabal sandbox init
# download & build dependencies
cabal install --only-dependencies
# build the program
cabal build
# run
./raytrace.sh scenes/spheres/spheres.sce
If the building fails with some llvm-related errer you don't seem to have LLVM installed. Either install llvm (libghc-llvm-base-dev for ubuntu) or remove the -fllvm
-flag from the ghc-options in the raytrace.cabal.