pioneers/shaders/vertex.shader
Stefan Dresselhaus 2ff7534ede wrote some render-functions and shaders
- rudimentary vertex and fragment-shader in shaders/..
- created new Render-Module (unfinished and untested)
2014-01-02 03:35:38 +01:00

18 lines
305 B
GLSL

#version 140
#constant projection matrix
uniform mat4 fg_ProjectionMatrix;
#vertex-data
in vec4 fg_Color;
in vec4 fg_Vertex;
in vec4 fg_Normal;
#output-data for later stages
smooth out vec4 fg_SmoothColor;
void main()
{
fg_SmoothColor = fg_Color;
gl_Position = fg_ProjectionMatrix * fg_Vertex;
}