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1ad81d6ae5
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scaled map correctly; fixed whacky cam
- scaled map correctly by factor 10
- fixed whacky camera (vorzeichenfehler -.-)
- adapted view-distance
- adapted scroll-speed
- adapted model-position
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2014-09-24 01:14:43 +02:00 |
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db0631eb4b
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forgot file
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2014-05-14 20:04:06 +02:00 |
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8dea8d1ed9
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refined shaders
- grid is now visible
- grid-points are different colored
- tesselated triangles wont get "gridded".
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2014-05-11 10:52:45 +02:00 |
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adb2c5d373
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noise entfernt
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2014-05-07 10:28:44 +02:00 |
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a91aad5daa
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better noise-function
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2014-05-07 10:12:18 +02:00 |
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376375008c
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tessellation-factor is now adaptive
- tessellation gets reduced in distance
- tess-factor is now adaptive
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2014-05-07 09:51:35 +02:00 |
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782c30a6d5
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Merge branch 'iqm' into tessallation
Conflicts:
Pioneers.cabal
src/Map/StaticMaps.hs
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2014-04-25 21:25:16 +02:00 |
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64d542adf3
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more parsing ... -.-
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2014-04-25 21:21:19 +02:00 |
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48082c87d9
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fixed shader for windows
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2014-04-22 18:06:09 +02:00 |
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ae304ddc5c
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Blending is now much sharper and cleaner..
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2014-04-22 10:51:10 +02:00 |
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e2da50b6d9
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defined camera in abstract sense
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2014-04-21 19:21:13 +02:00 |
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3de372f83f
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added fog.
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2014-04-21 15:55:22 +02:00 |
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c1e074934e
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WIP-Commit. DOES NOT WORK.
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2014-03-24 08:21:30 +01:00 |
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