pioneers/shaders/map
Stefan Dresselhaus 376375008c
tessellation-factor is now adaptive
- tessellation gets reduced in distance
- tess-factor is now adaptive
2014-05-07 09:51:35 +02:00
..
fragment.shader defined camera in abstract sense 2014-04-21 19:21:13 +02:00
tessControl.shader tessellation-factor is now adaptive 2014-05-07 09:51:35 +02:00
tessEval.shader Merge branch 'iqm' into tessallation 2014-04-25 21:25:16 +02:00
vertex.shader WIP-Commit. DOES NOT WORK. 2014-03-24 08:21:30 +01:00