played a bit with shaders .. won't render.

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Nicole Dresselhaus 2014-05-20 00:12:16 +02:00
parent 7c8c7cac98
commit cea71238f1
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GPG Key ID: BC16D887851A1A80

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@ -14,7 +14,6 @@ out vec3 vNormal;
void main () {
vPosition = Position;
gl_Position = vec4(Position, 1.0);
gl_Position = ProjectionMatrix * ViewMatrix * vec4(Position, 1);
vNormal = Normal;
}