diff --git a/shaders/mapobjects/vertex.shader b/shaders/mapobjects/vertex.shader index d29a678..0d5b273 100644 --- a/shaders/mapobjects/vertex.shader +++ b/shaders/mapobjects/vertex.shader @@ -14,7 +14,6 @@ out vec3 vNormal; void main () { vPosition = Position; - gl_Position = vec4(Position, 1.0); + gl_Position = ProjectionMatrix * ViewMatrix * vec4(Position, 1); vNormal = Normal; } -