upper bound of 0.001s for frame diff time (Main.hs), added second viewport widget to GUI (currently just an empty shell)
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@ -210,7 +210,7 @@ run = do
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targetFrametime = 1.0/targetFramerate
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targetFrametime = 1.0/targetFramerate
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--targetFrametimeμs = targetFrametime * 1000000.0
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--targetFrametimeμs = targetFrametime * 1000000.0
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now <- getCurrentTime
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now <- getCurrentTime
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let diff = diffUTCTime now (state ^. io.clock) -- get time-diffs
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let diff = max 0.001 $ diffUTCTime now (state ^. io.clock) -- get time-diffs
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updatediff = diffUTCTime now (state ^. io.tessClockTime) -- get diff to last update
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updatediff = diffUTCTime now (state ^. io.tessClockTime) -- get diff to last update
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title = unwords ["Pioneers @ ",show ((round . double $ 1.0/diff)::Int),"fps"]
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title = unwords ["Pioneers @ ",show ((round . double $ 1.0/diff)::Int),"fps"]
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ddiff = double diff
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ddiff = double diff
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@ -26,11 +26,12 @@ import UI.UIOperations
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createGUI :: ScreenUnit -> ScreenUnit -> UIState
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createGUI :: ScreenUnit -> ScreenUnit -> UIState
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createGUI w h = UIState
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createGUI w h = UIState
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{ _uiHasChanged = True
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{ _uiHasChanged = True
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, _uiMap = Map.fromList [ (UIId 0, createViewport LeftButton (0, 0, w, h) [UIId 1, UIId 2] 0) -- TODO: automatic resize
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, _uiMap = Map.fromList [ (UIId 0, createViewport LeftButton (0, 0, w, h) [UIId 1, UIId 2, UIId 5] 0) -- TODO: automatic resize
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, (UIId 1, createContainer (30, 215, 100, 80) [] 1)
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, (UIId 1, createContainer (30, 415, 100, 80) [] 1)
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, (UIId 2, createPanel (50, 40, 0, 0) [UIId 3, UIId 4] 3)
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, (UIId 2, createPanel (50, 240, 0, 0) [UIId 3, UIId 4] 3)
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, (UIId 3, createContainer (80, 15, 130, 90) [] 4 )
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, (UIId 3, createContainer (80, 15, 130, 90) [] 4 )
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, (UIId 4, createButton (10, 40, 60, 130) 2 testMessage)
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, (UIId 4, createButton (10, 40, 60, 130) 2 testMessage)
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, (UIId 5, createViewport LeftButton (10, 10, 300, 200) [] 0)
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]
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]
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, _uiObserverEvents = Map.fromList [(WindowEvent, [resizeToScreenHandler (UIId 0)])]
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, _uiObserverEvents = Map.fromList [(WindowEvent, [resizeToScreenHandler (UIId 0)])]
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, _uiRoots = [UIId 0]
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, _uiRoots = [UIId 0]
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