..
vulkan
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
2020-10-14 14:41:40 +02:00
imgui_impl_allegro5.cpp
Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. ( #5937 )
2022-11-30 14:46:45 +01:00
imgui_impl_allegro5.h
Backends: Allegro5: Update to use io.AddEventKey() will full key map ( #2625 , #4858 )
2022-01-10 15:13:36 +01:00
imgui_impl_android.cpp
Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. ( #4921 , #456 )
2022-09-26 10:43:26 +02:00
imgui_impl_android.h
Backends: Android: Update to use io.AddEventKey() will full key map ( #2625 , #4858 )
2022-01-10 15:15:24 +01:00
imgui_impl_dx9.cpp
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_dx9.h
Backends: Comments.
2021-05-27 13:59:35 +02:00
imgui_impl_dx10.cpp
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_dx10.h
Backends: Comments.
2021-05-27 13:59:35 +02:00
imgui_impl_dx11.cpp
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_dx11.h
Backends: Comments.
2021-05-27 13:59:35 +02:00
imgui_impl_dx12.cpp
Backends: DX12: Fixed stale comments. ( #5798 )
2022-10-20 08:25:00 +02:00
imgui_impl_dx12.h
Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. ( #914 )
2022-01-20 15:53:28 +01:00
imgui_impl_glfw.cpp
Backends: GLFW: Registering custom low-level mouse wheel handler to get more accurate scrolling impulses on Emscripten. ( #4019 , #6096 )
2023-02-03 15:05:39 +01:00
imgui_impl_glfw.h
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_glut.cpp
Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
2023-02-01 19:43:03 +01:00
imgui_impl_glut.h
Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
2023-02-01 19:43:03 +01:00
imgui_impl_metal.h
Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). ( #5403 )
2022-06-30 20:16:45 +02:00
imgui_impl_metal.mm
Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' ( #5603 )
2022-08-23 12:52:45 +02:00
imgui_impl_opengl2.cpp
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_opengl2.h
Backends: Comments.
2021-05-27 13:59:35 +02:00
imgui_impl_opengl3_loader.h
Backends: OpenGL: Update comments. ( #4445 , #5642 , #4649 )
2022-09-05 15:58:31 +02:00
imgui_impl_opengl3.cpp
Backends: SDL: Removed SDL_MOUSEWHEEL value clamping. ( #4019 , #6096 , #6081 )
2023-02-02 15:27:14 +01:00
imgui_impl_opengl3.h
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_osx.h
Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. ( #5937 )
2022-11-30 14:46:45 +01:00
imgui_impl_osx.mm
Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
2023-02-01 19:43:03 +01:00
imgui_impl_sdl.cpp
Backends: SDL: Avoid calling SDL_SetCursor() when cursor has not changed. ( #6113 )
2023-02-02 21:28:28 +01:00
imgui_impl_sdl.h
Backends: SDL: Added SDL_Renderer* parameter to ImGui_ImplSDL2_InitForSDLRenderer(). Use SDL_GetRendererOutputSize() instead of SDL_GL_GetDrawableSize() when bound to a SDL_Renderer. ( #4927 )
2022-02-04 16:51:29 +01:00
imgui_impl_sdlrenderer.cpp
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_sdlrenderer.h
Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. ( #3926 )
2021-12-03 12:28:03 +01:00
imgui_impl_vulkan.cpp
Backends; Vulkan: do not set VkDescriptorSetLayoutBinding::pImmutableSamplers, allow changing sampler. ( #6001 , #5502 , #914 )
2023-01-02 16:30:10 +01:00
imgui_impl_vulkan.h
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2022-10-11 12:35:41 +02:00
imgui_impl_wgpu.cpp
Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef
( #6117 , #4116 , #3632 )
2023-01-25 21:55:17 +01:00
imgui_impl_wgpu.h
Backends: WebGPU: fixed rendering when a depth buffer is enabled. ( #5869 )
2022-11-10 16:28:44 +01:00
imgui_impl_win32.cpp
Backends, Inputs: Made horizontal scroll wheel and horizontal scroll direction consistent accross backends/os. ( #4019 , #6096 , #1463 )
2023-02-01 21:29:08 +01:00
imgui_impl_win32.h
Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. ( #5923 , #456 )
2022-11-29 19:07:50 +01:00