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vulkan
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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2020-10-14 14:41:40 +02:00 |
imgui_impl_allegro5.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_allegro5.h
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Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
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2022-01-10 15:13:36 +01:00 |
imgui_impl_android.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_android.h
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Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921)
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2023-04-11 10:01:53 +02:00 |
imgui_impl_dx9.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_dx9.h
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Merge misc changes from docking branch to reduce small drift.
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2023-02-07 13:22:23 +01:00 |
imgui_impl_dx10.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_dx10.h
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Merge misc changes from docking branch to reduce small drift.
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2023-02-07 13:22:23 +01:00 |
imgui_impl_dx11.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_dx11.h
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Merge misc changes from docking branch to reduce small drift.
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2023-02-07 13:22:23 +01:00 |
imgui_impl_dx12.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_dx12.h
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Merge misc changes from docking branch to reduce small drift.
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2023-02-07 13:22:23 +01:00 |
imgui_impl_glfw.cpp
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Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. (#6491, #6189, #6114)
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2023-06-12 11:58:17 +02:00 |
imgui_impl_glfw.h
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Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
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2023-04-04 20:19:01 +02:00 |
imgui_impl_glut.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_glut.h
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Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
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2023-02-01 19:43:03 +01:00 |
imgui_impl_metal.h
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Merge misc changes from docking branch to reduce small drift.
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2023-02-07 13:22:23 +01:00 |
imgui_impl_metal.mm
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Backends: avoid null dereference in metal and osx shutdown (#6385, #6334)
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2023-05-04 17:18:29 +02:00 |
imgui_impl_opengl2.cpp
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Backends: Fixes zealous warnings (#5760)
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2023-03-23 18:18:52 +01:00 |
imgui_impl_opengl2.h
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
imgui_impl_opengl3_loader.h
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Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333)
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2023-04-19 11:55:40 +02:00 |
imgui_impl_opengl3.cpp
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Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333)
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2023-06-20 15:30:52 +02:00 |
imgui_impl_opengl3.h
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Backends: OpenGL3: Added more explicit comments about using GL ES2/3 on targets where it's not automatic. (#6450)
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2023-05-23 11:43:16 +02:00 |
imgui_impl_osx.h
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Backends: OSX: Added support for io.AddMouseSourceEvent(). (#6314)
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2023-04-11 10:14:53 +02:00 |
imgui_impl_osx.mm
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Backends: avoid null dereference in metal and osx shutdown (#6385, #6334)
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2023-05-04 17:18:29 +02:00 |
imgui_impl_sdl2.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_sdl2.h
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Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
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2023-04-04 20:19:01 +02:00 |
imgui_impl_sdl3.cpp
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Backends: SDL3: Fixed build on Emscripten/iOS/Android. (#6391)
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2023-05-04 17:06:36 +02:00 |
imgui_impl_sdl3.h
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Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702)
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2023-04-04 20:19:01 +02:00 |
imgui_impl_sdlrenderer2.cpp
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Backends: SDL_Renderer2: renamed all functions accordingly. (#6286)
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2023-05-30 20:15:31 +02:00 |
imgui_impl_sdlrenderer2.h
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Backends: SDL_Renderer2: renamed all functions accordingly. (#6286)
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2023-05-30 20:15:31 +02:00 |
imgui_impl_sdlrenderer3.cpp
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Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286)
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2023-05-30 20:36:07 +02:00 |
imgui_impl_sdlrenderer3.h
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Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. (#6286)
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2023-05-30 20:36:07 +02:00 |
imgui_impl_vulkan.cpp
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Backends: Vulkan: Amend for support for dynamic_rendering (#5446, #5037)
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2023-07-04 14:16:28 +02:00 |
imgui_impl_vulkan.h
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Backends: Vulkan: Amend for support for dynamic_rendering (#5446, #5037)
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2023-07-04 14:16:28 +02:00 |
imgui_impl_wgpu.cpp
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Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
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2023-04-17 14:57:12 +02:00 |
imgui_impl_wgpu.h
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Merge misc changes from docking branch to reduce small drift.
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2023-02-07 13:22:23 +01:00 |
imgui_impl_win32.cpp
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Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc (#3218)
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2023-04-20 10:38:45 +02:00 |
imgui_impl_win32.h
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Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
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2023-04-19 16:22:53 +02:00 |