imgui/examples/opengl3_example
ocornut 0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
2015-01-11 21:06:57 +00:00
..
main.cpp ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font 2015-01-11 21:06:57 +00:00
Makefile Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example. 2014-12-07 09:58:45 +00:00
opengl3_example.vcxproj Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 2015-01-08 23:35:01 +00:00
opengl3_example.vcxproj.filters Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 2015-01-08 23:35:01 +00:00