ocornut
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4181ccceea
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Backends: WebGPU: Fix build, amend 3c72e51 . (#3761)
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2021-05-19 18:50:31 +02:00 |
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thedmd
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3c72e5142b
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Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761)
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2021-05-19 18:39:18 +02:00 |
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Basil Fierz
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83bdfef8e0
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Backends: WGPU: update to latest specs. (#4116, #3632)
Merged 13 commits.
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2021-05-16 19:09:22 +02:00 |
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ocornut
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8dd692c29c
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Android: Amend backend and examples with minor consistency tweaks. (#3446)
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2021-03-04 11:07:03 +01:00 |
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ocornut
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bda12e5fdd
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Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
Some of the viewport ideas from #2766 are not in there yet (e.g. Vulkan: setting compositeAlpha based on cap.supportedCompositeAlpha)
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2021-02-18 11:38:41 +01:00 |
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ocornut
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58a0a7058c
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Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually.
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2021-02-03 18:30:26 +01:00 |
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Basil Fierz
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82a9b599ab
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Backend: webgpu: Fixes blending issue on Chrome 90+ and makes backend forward compatible with Emscripten 2.0.14 (#3632, #3770)
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2021-02-03 16:35:11 +01:00 |
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ocornut
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dff0044d4e
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Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
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2021-01-28 15:40:31 +01:00 |
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Basil Fierz
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5853fbd68b
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Backends, Examples: Added support for WebGPU and corresponding example (#3632)
(Squashed 11 commits)
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2021-01-28 11:37:46 +01:00 |
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