ocornut
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b11518d7d7
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
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2021-01-05 16:46:38 +01:00 |
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ocornut
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8ec5daf35d
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Happy new year!
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2021-01-03 15:42:32 +01:00 |
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ocornut
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dd4ca70b0d
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
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2020-12-04 19:22:15 +01:00 |
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omar
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9c8671e7b0
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Tables: Add empty file, skeleton.
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2020-12-04 19:15:19 +01:00 |
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ocornut
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042a3b01d2
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2020-10-14 14:44:03 +02:00 |
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ocornut
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b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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2020-10-14 14:42:00 +02:00 |
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ocornut
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a7e21fb05f
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Moving backends code from examples/ to backends/ (step 3: fixing project files)
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2020-10-14 14:41:40 +02:00 |
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ocornut
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124c2608f1
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Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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2020-10-12 17:54:52 +02:00 |
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omar
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209a6a751c
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Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09 .
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
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2020-08-10 11:33:59 +02:00 |
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omar
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a24578ec09
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Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
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2020-08-05 15:02:30 +02:00 |
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ocornut
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2665288b30
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2020-06-11 11:36:38 +02:00 |
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ocornut
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40b799023b
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Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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2020-06-09 16:56:48 +02:00 |
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omar
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f5528001f6
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
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2020-01-27 14:57:00 +01:00 |
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Konstantin Podsvirov
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b887259974
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Bindings: Improved FreeGLUT support for MinGW (#3004)
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2020-01-27 12:11:29 +01:00 |
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omar
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3fe6ae9732
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Internals: Move some Nav functions and members around (no functional change) + Misc comments
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2020-01-20 18:19:03 +01:00 |
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omar
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813e0c18e6
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
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2019-11-26 12:23:43 +01:00 |
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omar
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26d177bc03
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Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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2019-11-25 18:29:28 +01:00 |
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omar
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e2c1f0a7cd
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
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2019-06-18 23:12:50 +02:00 |
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omar
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516c3dee80
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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2019-06-18 11:28:26 +02:00 |
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omar
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d3d998a885
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/README.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
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2019-06-12 18:40:50 +02:00 |
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omar
|
2da1c66d15
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Version 1.71 + comments
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2019-06-12 18:30:06 +02:00 |
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omar
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431aa4e456
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Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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2019-06-06 16:13:30 +02:00 |
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omar
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76e61958fd
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Merge branch 'master' into docking
# Conflicts:
# examples/README.txt
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
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2019-05-06 10:16:43 +02:00 |
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omar
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6c196cf432
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Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically.
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2019-05-06 10:02:59 +02:00 |
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omar
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b89202824e
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2019-04-15 16:03:17 +02:00 |
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omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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2019-04-15 15:48:38 +02:00 |
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omar
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cf029b3e1c
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Merge branch 'master' into docking
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2019-04-08 18:05:52 +02:00 |
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omar
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42423d5ea4
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Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297)
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2019-04-07 23:02:07 +02:00 |
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omar
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43a85dd02e
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Merge branch 'master' into docking
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2019-04-04 22:10:18 +02:00 |
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omar
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cdb109f617
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Renamed freeglut vcxproj files + Comments, Changelog (#2465)
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2019-04-03 16:25:35 +02:00 |
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Andrew Willmott
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ece322ff12
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freeglut -> glut rename
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2019-04-03 07:19:31 -07:00 |
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