ocornut
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e3ac52630a
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
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2020-10-31 00:47:57 +01:00 |
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ocornut
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5292320110
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Amend ffe8f0177f (#3544) + readme fixes
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2020-10-23 11:25:26 +02:00 |
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Louis Schnellbach
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ffe8f0177f
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Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state (#3544)
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2020-10-23 11:17:56 +02:00 |
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ocornut
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455c21df71
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Merge branch 'master' into docking + dockspace demo comments
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
# imgui_internal.h
# imgui_widgets.cpp
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2020-10-19 15:08:32 +02:00 |
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xndcn
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127f132447
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Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x (#3530)
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
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2020-10-15 19:48:45 +02:00 |
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ocornut
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042a3b01d2
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Merge branch 'master' into docking
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
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2020-10-14 14:44:03 +02:00 |
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ocornut
|
b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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2020-10-14 14:42:00 +02:00 |
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ocornut
|
d9b2fb7338
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Moving backends code from examples/ to backends/ (step 1: moving source files)
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2020-10-14 14:41:40 +02:00 |
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