omar 
							
						 
					 
					
						
						
							
						
						ce500f8727 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp 
						
						
					 
					
						2018-06-22 12:01:42 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c44a4bed84 
					 
					
						
						
							
							Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )  
						
						 
						
						
						
						
					 
					
						2018-06-20 11:06:29 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						24aeca3d0c 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp 
						
						
					 
					
						2018-06-12 16:24:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7acb46bec5 
					 
					
						
						
							
							Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.  
						
						 
						
						
						
						
					 
					
						2018-06-11 12:33:51 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						13a3a2d0f3 
					 
					
						
						
							
							Merge branch 'examples_refactor2' into viewport ( #1870 )  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/README.txt
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl2.cpp
#	examples/imgui_impl_sdl2.h
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-06-10 15:04:46 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						85f9694bd4 
					 
					
						
						
							
							Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )  
						
						 
						
						... 
						
						
						
						Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead) 
						
						
					 
					
						2018-06-08 19:37:33 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						8c374512fd 
					 
					
						
						
							
							Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-06-07 22:10:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						03c8a78f04 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp 
						
						
					 
					
						2018-05-25 12:44:56 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						090eb437ed 
					 
					
						
						
							
							Viewport, Platform: Cleaned up xxx_UpdateMouseCursor() functions to make them more consistent. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-05-11 16:41:43 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d574604a5d 
					 
					
						
						
							
							Viewport, Platform: Win32: Fixed handling of io.WantSetMousePos + added a bunch of comments. GLFW, SDL2: Added handling of io.WantSetMousePos. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-05-11 16:41:03 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6eacddb50f 
					 
					
						
						
							
							Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-05-10 13:10:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						cd51f37fc0 
					 
					
						
						
							
							Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-26 16:18:47 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7a41e0b1ea 
					 
					
						
						
							
							Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-25 15:15:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e3e4b7bdf5 
					 
					
						
						
							
							Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. ( #1542 )  
						
						 
						
						... 
						
						
						
						Platform: Clarifying some comments in back-ends. 
						
						
					 
					
						2018-04-24 17:10:27 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						cb78e62df9 
					 
					
						
						
							
							Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok.  ( #1542 )  
						
						 
						
						... 
						
						
						
						SDL2 ime support under Win32 never worked properly because of SDL interferences. 
						
						
					 
					
						2018-04-24 12:40:38 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						423577e14e 
					 
					
						
						
							
							Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it.  ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-23 16:46:25 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4433ce4312 
					 
					
						
						
							
							Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-23 12:38:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						1c385c2ca4 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2018-04-18 19:06:49 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						950539b768 
					 
					
						
						
							
							Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. ( #1542 ,  #1676 )  
						
						 
						
						
						
						
					 
					
						2018-04-13 20:26:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						285269ef55 
					 
					
						
						
							
							Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-11 21:27:19 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						83bd3595a4 
					 
					
						
						
							
							Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-10 22:58:39 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						32ee0a3947 
					 
					
						
						
							
							Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-10 22:32:08 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7ddc22b326 
					 
					
						
						
							
							Viewports, DPI: Renamed config flags. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-10 20:02:43 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						0d5042f0f3 
					 
					
						
						
							
							Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-10 19:15:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d4dd448511 
					 
					
						
						
							
							Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.  
						
						 
						
						
						
						
					 
					
						2018-04-09 22:01:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						56ad2a2d74 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h 
						
						
					 
					
						2018-04-09 19:35:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						f421e73b40 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2018-04-06 23:36:23 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						72899318e6 
					 
					
						
						
							
							Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha ( #1542 ) + fixes for GLFW 3.3  
						
						 
						
						
						
						
					 
					
						2018-04-05 17:07:46 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						84c6ea0cee 
					 
					
						
						
							
							Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-04-05 12:27:17 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						200754b013 
					 
					
						
						
							
							Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [@PhilCK]  
						
						 
						
						
						
						
					 
					
						2018-03-20 22:42:05 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						172570acae 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h 
						
						
					 
					
						2018-03-20 22:14:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						2fecd332fc 
					 
					
						
						
							
							Viewport, Platform: Added void* to render/swap buffer functions. Comments. ( #1542 ,  #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-19 15:20:47 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						0e09032750 
					 
					
						
						
							
							Viewport, Examples: Renamed types used by examples. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-18 22:19:02 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						46b61427e1 
					 
					
						
						
							
							Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 ,  #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-18 18:44:57 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						09d8943967 
					 
					
						
						
							
							Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.  
						
						 
						
						
						
						
					 
					
						2018-03-15 16:42:21 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6e58a95a01 
					 
					
						
						
							
							Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional).  ( #1542 ,  #1042 ) ..  
						
						 
						
						... 
						
						
						
						SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now. 
						
						
					 
					
						2018-03-15 10:57:22 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d0e0b106f0 
					 
					
						
						
							
							Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-13 23:16:15 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b88492746e 
					 
					
						
						
							
							Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. ( #1542 ,  #1042 )  
						
						 
						
						
						
						
					 
					
						2018-03-12 18:43:25 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4d46383100 
					 
					
						
						
							
							Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now).  ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-08 20:27:01 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						9dcc07422e 
					 
					
						
						
							
							Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-03-07 12:35:26 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						9da475e4e8 
					 
					
						
						
							
							Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.  
						
						 
						
						
						
						
					 
					
						2018-03-02 19:24:24 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						fc80f2b41a 
					 
					
						
						
							
							Merge branch 'examples_refactor' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h 
						
						
					 
					
						2018-03-01 23:27:11 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d98a5d54aa 
					 
					
						
						
							
							Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )  
						
						 
						
						
						
						
					 
					
						2018-02-28 19:03:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						8074d56bdd 
					 
					
						
						
							
							Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )  
						
						 
						
						
						
						
					 
					
						2018-02-28 18:58:34 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4cee46f909 
					 
					
						
						
							
							Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-02-27 23:27:41 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						29510fcb83 
					 
					
						
						
							
							Examples: Misc tweaks/fixes.  
						
						 
						
						
						
						
					 
					
						2018-02-27 10:29:37 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						f7ef10e547 
					 
					
						
						
							
							Examples: Titles/comments in headers  
						
						 
						
						
						
						
					 
					
						2018-02-21 23:05:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e660d92fa5 
					 
					
						
						
							
							Examples: GLFW: Added mouse cursors support ( #1495 )  
						
						 
						
						
						
						
					 
					
						2018-02-19 22:29:52 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c8a9969511 
					 
					
						
						
							
							Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw  
						
						 
						
						
						
						
					 
					
						2018-02-18 20:26:20 +01:00