omar
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1efafa1d29
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Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
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2018-10-10 12:09:06 +02:00 |
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omar
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3a7828de6b
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Viewport: Added ImGuiConfigFlags_ViewportsDecoration to re-enable platform decoration (#1542)
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2018-10-09 18:35:45 +02:00 |
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omar
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3fcc178c23
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Update README.md
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2018-10-08 11:37:13 +02:00 |
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omar
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dd748f0e39
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Update README.md
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2018-10-08 11:22:33 +02:00 |
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hesiod
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500a60debc
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Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans.
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2018-10-07 18:14:24 +02:00 |
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omar
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02afbaeef0
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Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
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2018-10-06 11:35:05 +02:00 |
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omar
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a3b0e0acfa
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Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
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2018-10-05 11:36:49 +02:00 |
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Michael Vetter
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084c26aa41
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Fix spacing in imgui_imp_sdl example (#2111)
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2018-10-05 10:04:10 +02:00 |
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omar
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3c427e284f
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Update pull_request_template.md
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2018-10-04 12:49:48 +02:00 |
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omar
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33b88a0339
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-02 18:55:36 +02:00 |
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omar
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fbfe193fcd
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Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
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2018-10-02 18:49:55 +02:00 |
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omar
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ae7f833c69
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Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
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2018-10-02 18:43:10 +02:00 |
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omar
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76e31bd51a
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Fixed typo. (#2108, #2083)
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2018-10-01 17:56:06 +02:00 |
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omar
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e623be998d
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Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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2018-10-01 15:53:18 +02:00 |
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omar
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3dcd552628
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Fixed extraneous static attribute. (#2105)
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2018-09-27 13:01:51 +02:00 |
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Loïc HAMOT
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9aae21483a
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Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
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2018-09-27 12:59:22 +02:00 |
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omar
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6cc380fc41
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
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2018-09-26 21:34:52 +02:00 |
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omar
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61d94ff88e
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Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
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2018-09-26 21:30:37 +02:00 |
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omar
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a7d3ae8937
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BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
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2018-09-26 21:24:42 +02:00 |
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omar
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781a7950d7
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ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
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2018-09-24 11:33:26 +02:00 |
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omar
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1127804109
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Viewport: Misc tweaks.
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2018-09-24 10:39:15 +02:00 |
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omar
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788febf044
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Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
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2018-09-24 10:13:01 +02:00 |
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omar
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5eabf44021
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Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport.
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2018-09-21 11:49:43 +02:00 |
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omar
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5719b23e01
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ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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2018-09-21 10:00:26 +02:00 |
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omar
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7abc368927
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Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542)
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2018-09-20 18:46:36 +02:00 |
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omar
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7c3b9172ad
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Examples: Referring to missing gamepad support in back-end that are missing it.
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2018-09-20 10:37:55 +02:00 |
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omar
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b57baa5ba0
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Viewport: Enabled viewports by default in more example apps.
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2018-09-20 10:31:23 +02:00 |
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omar
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3d318a6577
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ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
Demo: Added extra usage of AlignTextToFramePadding() in a more visible section.
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2018-09-20 10:24:29 +02:00 |
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omar
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0b190f11b9
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Contributing, Issue Template
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2018-09-18 18:04:32 +02:00 |
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omar
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571676ebd2
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Added Fonts readme details and links to Sweet16 font. (#2085)
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2018-09-17 13:16:32 +02:00 |
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Tesla Ice Zhang
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4b353ce482
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Fix file names (#2083)
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2018-09-15 21:41:07 +02:00 |
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omar
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132d8c5a99
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Viewport: Increased threshold for setting ImGuiViewportFlags_NoFocusOnAppearing. (#1542), 2 doesn't seem enough with some docking setup.
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2018-09-14 11:37:17 +02:00 |
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omar
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b85f345369
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
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2018-09-14 11:32:55 +02:00 |
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omar
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c12da2a607
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BeginMenu(): Fixed menu popup horizontal offset being off the item in the menu bar when WindowPadding=0.0f.
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2018-09-14 11:28:08 +02:00 |
|
omar
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ca5dc0c019
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ColorPicker: Replaced the Separator with a Spacing call. (#2068)
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2018-09-14 10:05:53 +02:00 |
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omar
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85a3fb3bef
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Viewport: Fix an issue introduced on ~August 16, which would assert when viewport are disabled. Also made the DestroyPlatformWindow process more sturdy. (#1542)
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2018-09-13 17:11:06 +02:00 |
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omar
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1afd29d382
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Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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2018-09-13 16:50:13 +02:00 |
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Elias Daler
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ec04e8bb05
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Fix MSVC's C4312 warning about casting user texture type to void* in ImageButton (#2080)
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2018-09-12 22:58:45 +02:00 |
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omar
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9cc63ba279
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Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078)
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2018-09-11 22:00:57 +02:00 |
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ice1000
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201fcfd2e5
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Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078)
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2018-09-11 22:00:57 +02:00 |
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omar
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f29b3b4033
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Nav: Added a way for code to cancel Alt for menu toggle (ImGuiNavInput_KeyMenu_). Cancelling out on platform window. close request. (#1542, #787)
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2018-09-11 15:35:53 +02:00 |
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omar
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df65d4a14f
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-09-11 11:18:46 +02:00 |
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omar
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d014d0285a
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DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. (#2024)
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2018-09-11 11:15:06 +02:00 |
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omar
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af6cf25255
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DragFloat: Fixed a situation where dragging with value rounding enabled or with a power curve erroneously wrapped the value to one of the min/max edge. (#2024, #708, #320, #2075).
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2018-09-11 10:55:52 +02:00 |
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omar
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e2436ca625
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Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
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2018-09-10 20:40:21 +02:00 |
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MindSpunk
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7eadcf7d7d
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example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036)
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2018-09-09 21:09:58 +02:00 |
|
omar
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062b1f0463
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Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067)
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2018-09-07 22:30:46 +02:00 |
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omar
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2eaf722fd7
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Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. (#2066)
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2018-09-07 17:24:56 +02:00 |
|
omar
|
eb7033e75b
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Version 1.66 WIP
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2018-09-06 21:44:59 +02:00 |
|
omar
|
b974fffea0
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-09-06 15:59:35 +02:00 |
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