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								 omar | 209a6a751c | Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)" This reverts commit a24578ec09.
/ZI not supported on 64-bit on some toolchains, leaving to default is best? | 2020-08-10 11:33:59 +02:00 |  | 
			
				
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								 omar | a24578ec09 | Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain) | 2020-08-05 15:02:30 +02:00 |  | 
			
				
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								 ocornut | 40b799023b | Docs: Update fonts.md (#2861) + update all references to FONTS.txt | 2020-06-09 16:56:48 +02:00 |  | 
			
				
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								 Omar | 8601187fee | Backends: Win32: Clarify how the WndProc handler requires a forward declaration. | 2020-02-17 10:22:39 +01:00 |  | 
			
				
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								 omar | 0a23582718 | Examples: VS projects: Removed inconsistent/extraneous explicit linkage to imm32. | 2020-01-29 20:11:42 +01:00 |  | 
			
				
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								 omar | 26d177bc03 | Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks | 2019-11-25 18:29:28 +01:00 |  | 
			
				
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								 omar | 516c3dee80 | Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632) | 2019-06-18 11:28:26 +02:00 |  | 
			
				
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								 omar | 431aa4e456 | Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. | 2019-06-06 16:13:30 +02:00 |  | 
			
				
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								 omar | 35cbf9c052 | Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. | 2019-04-15 15:48:38 +02:00 |  | 
			
				
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								 omar | a26085ed53 | Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items (#211) + Examples comments | 2019-03-12 22:23:56 +01:00 |  | 
			
				
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								 omar | 6767b0a1b0 | Examples: Win32+DirectX: moved helper functions below main. | 2019-03-11 16:00:18 +01:00 |  | 
			
				
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								 omar | 510342f024 | Examples: DirectX9: Minor changes to match the other DirectX examples more closely. (#2394) | 2019-03-06 18:00:04 +01:00 |  | 
			
				
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								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  | 
			
				
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								 omar | 295ada0364 | Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format. | 2019-01-17 18:30:15 +01:00 |  | 
			
				
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								 omar | d5b22fb635 | Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. | 2018-12-20 22:58:34 +01:00 |  | 
			
				
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								 omar | 9d155c73bc | Examples: Misc comments mainly related to GLFW callbacks. (#1759) | 2018-11-08 16:06:22 +01:00 |  | 
			
				
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								 omar | a3b0e0acfa | Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088) | 2018-10-05 11:36:49 +02:00 |  | 
			
				
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								 omar | 1afd29d382 | Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. | 2018-09-13 16:50:13 +02:00 |  | 
			
				
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								 omar | 01586d33f3 | Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) | 2018-08-30 14:29:11 +02:00 |  | 
			
				
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								 omar | ff83d0e369 | Examples: Using fully qualified "Dear ImGui" name in window titles. | 2018-07-23 17:31:13 +02:00 |  | 
			
				
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								 omar | 73e13a0762 | Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. | 2018-07-16 22:17:34 +02:00 |  | 
			
				
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								 omar | 8d58fbb5ed | Examples: Renamed example folders. (#1870) | 2018-06-10 15:42:14 +02:00 |  |