omar
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b3099d650c
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Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
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2017-10-04 19:28:04 -07:00 |
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omar
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842e88a8e3
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Examples: Avoid using ImColor() to not tempt newcomers into looking at it
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2017-09-27 15:47:08 +02:00 |
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omar
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b8ade0b94f
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Examples: Main: Removed call to SetNextWindowSize()
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2017-09-01 17:07:19 +02:00 |
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omar
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7e452ec737
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Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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2017-08-11 13:36:28 +08:00 |
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ocornut
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a68ac96bc4
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Examples: GL3: Comments about gl3w (#880)
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2016-11-12 12:48:33 +01:00 |
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ocornut
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1612ca071b
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Examples: SDL: Initialize video+timer subsystem only.
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2016-04-13 00:15:58 +02:00 |
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ocornut
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7661b1e778
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Trim trailing spaces
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2016-03-26 15:43:45 +01:00 |
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ocornut
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fdc4299c6c
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Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
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2016-03-25 22:27:43 +01:00 |
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ocornut
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9e86d0e225
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Examples: SDL/OpenGL: Tabs to spaces
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2016-02-15 10:56:37 +01:00 |
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ocornut
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49fb7364b5
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Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
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2016-01-05 10:23:43 +01:00 |
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ocornut
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94ec3d534e
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Examples: Header comments.
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2015-11-29 11:25:15 +00:00 |
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ocornut
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5c52e9ec0d
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Examples: Clarified comments. Removed font merging example from comments.
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2015-11-29 11:11:03 +00:00 |
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ocornut
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ab7e91b65e
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Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
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2015-11-16 22:12:18 +01:00 |
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ocornut
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9d0caa2e66
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Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
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2015-11-16 22:05:22 +01:00 |
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Zach Toogood
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e130b09d91
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Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
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2015-09-30 15:12:00 +01:00 |
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