ocornut
|
7c2b35704d
|
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
|
2016-11-12 19:46:52 +01:00 |
|
ocornut
|
55863dd274
|
Examples: Vulkan: Shallow stylistic changes (following #879)
|
2016-11-12 17:49:59 +01:00 |
|
ocornut
|
0449bb98e2
|
Merge branch 'master' of https://github.com/martty/imgui into martty-master
|
2016-11-12 17:36:46 +01:00 |
|
ocornut
|
a68ac96bc4
|
Examples: GL3: Comments about gl3w (#880)
|
2016-11-12 12:48:33 +01:00 |
|
ocornut
|
775ac24d45
|
Fixed overzealous GCC warnings (#883) + partly undo 8553bab241
|
2016-11-12 11:14:37 +01:00 |
|
omar
|
89d033aba3
|
Merge pull request #898 from tinnnysu/master
Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation.
|
2016-11-12 11:08:51 +01:00 |
|
ocornut
|
81eefb704b
|
Minor const fixes for overzealous warnings (#883)
|
2016-11-11 18:40:13 +01:00 |
|
sushitao
|
833ed760ae
|
update cmdline syntax in windows compilation
|
2016-11-09 14:53:23 +08:00 |
|
Marcell Kiss
|
53126cd713
|
Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x)
|
2016-10-18 22:43:20 +02:00 |
|
Marcell Kiss
|
44250caf50
|
Null the released resources
|
2016-10-18 22:07:51 +02:00 |
|
ocornut
|
0d3f8807c7
|
Added a void* user_data parameter to Clipboard function handlers. (#875)
|
2016-10-15 11:36:43 +02:00 |
|
ocornut
|
2919c77bee
|
Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
|
2016-10-01 14:59:28 +02:00 |
|
ocornut
|
b96471143f
|
Merge branch 'master' of https://github.com/madeso/imgui into madeso-master
|
2016-10-01 14:56:24 +02:00 |
|
ocornut
|
612b17ef57
|
Fixing minor english typos (#827)
|
2016-09-11 22:02:35 +02:00 |
|
ocornut
|
02399852fe
|
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
|
2016-09-10 17:43:17 +02:00 |
|
Felipe Oliveira Carvalho
|
6e6f04f513
|
Fix Mac OS X build and remove cruft from Makefile
|
2016-09-10 11:22:40 +02:00 |
|
ocornut
|
bc57fd5d1d
|
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
|
2016-09-05 23:39:52 +02:00 |
|
ocornut
|
031d4e689d
|
Examples: OpenGL3: Revert Makefile change for OSX for now (#812)
|
2016-09-05 22:52:45 +02:00 |
|
ocornut
|
2825eaa0be
|
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
2016-09-03 19:24:57 +02:00 |
|
Kun Lin
|
aa0cb13aa4
|
Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully.
|
2016-09-02 21:57:31 +09:00 |
|
Gustav
|
08a9e78da5
|
fixed space issues
|
2016-08-29 23:35:56 +02:00 |
|
Håvard Mathisen
|
99b4f951b9
|
Fix Vulkan example for use when a depth buffer is active.
|
2016-08-27 19:08:24 +02:00 |
|
Gustav
|
5def10c3a0
|
Fixed OpenGL error when calling Shutdown without calling NewFrame
|
2016-08-27 00:32:20 +02:00 |
|
ocornut
|
5ae71aa04a
|
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
|
2016-08-25 10:25:51 +02:00 |
|
ocornut
|
3c384c2f10
|
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
|
2016-08-25 10:18:09 +02:00 |
|
ocornut
|
82768e05f3
|
Ignore list for Visual Studio
|
2016-08-20 13:30:42 +02:00 |
|
Marcell Kiss
|
4bc6a951fe
|
tabs to space, remove braces
|
2016-08-20 13:27:03 +02:00 |
|
Marcell Kiss
|
3234f81cb1
|
maxImageCount may be 0; add missing sType; change to 1 push constant range
|
2016-08-20 13:08:34 +02:00 |
|
Jamie Seward
|
0a1d456de1
|
Fix compile warnings in SDL examples
|
2016-07-30 15:26:49 -07:00 |
|
ocornut
|
d8dacd729b
|
Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752)
|
2016-07-29 10:10:41 +02:00 |
|
Jeongseok Lee
|
47911d92b2
|
Fix minor typo in examples/README.txt
|
2016-05-20 07:04:54 -04:00 |
|
ocornut
|
1349d0aacf
|
Examples: DirectX9: Removing spaces (#663)
|
2016-05-16 10:54:52 +02:00 |
|
Trezanik
|
790275eae2
|
Example: DirectX9: Backup and restore all state
|
2016-05-16 01:02:09 +01:00 |
|
ocornut
|
8a0d3b9628
|
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
|
2016-05-08 11:49:21 +02:00 |
|
ocornut
|
2ef766a1ce
|
Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636)
|
2016-05-07 20:57:38 +02:00 |
|
ocornut
|
656b1e848c
|
Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636)
|
2016-05-07 20:53:55 +02:00 |
|
ocornut
|
f4633d09ac
|
Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
|
2016-05-07 20:19:04 +02:00 |
|
ocornut
|
834bfe4af5
|
Examples: DirectX11: Fixed handle leak + minor coding style fix for #640
|
2016-05-07 20:11:14 +02:00 |
|
josiahmanson
|
5fe2cacd4d
|
DX11 example depth test
|
2016-05-07 10:42:48 -07:00 |
|
ocornut
|
c1da3e354e
|
Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626)
|
2016-05-04 23:20:41 +02:00 |
|
ocornut
|
79ad22e1f2
|
Fixed various Clang -Weverything warnings (#626)
|
2016-05-04 23:17:53 +02:00 |
|
ocornut
|
f46c91f5ad
|
Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611)
|
2016-05-03 11:30:43 +02:00 |
|
ocornut
|
731ff3d3f5
|
Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611)
|
2016-05-03 11:12:59 +02:00 |
|
ocornut
|
50df86985d
|
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611)
|
2016-05-03 10:47:42 +02:00 |
|
ocornut
|
bfb2dc2290
|
Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
|
2016-04-30 19:02:19 +02:00 |
|
ocornut
|
c2c0b57e5e
|
Examples: OpenGL2: Extra comments (#606)
|
2016-04-24 18:11:54 +02:00 |
|
ocornut
|
559963e832
|
Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 (#598, #575)
|
2016-04-20 20:49:49 +02:00 |
|
ocornut
|
1612ca071b
|
Examples: SDL: Initialize video+timer subsystem only.
|
2016-04-13 00:15:58 +02:00 |
|
ocornut
|
4466a7b3b0
|
Examples: DirectX9: save/restore some more device state.
|
2016-04-11 18:33:16 +02:00 |
|
omar
|
319e288eef
|
Update README.md
|
2016-04-05 23:08:21 +02:00 |
|