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								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  | 
			
				
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								 omar | d5b22fb635 | Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. | 2018-12-20 22:58:34 +01:00 |  | 
			
				
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								 omar | 9d155c73bc | Examples: Misc comments mainly related to GLFW callbacks. (#1759) | 2018-11-08 16:06:22 +01:00 |  | 
			
				
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								 omar | 1afd29d382 | Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. | 2018-09-13 16:50:13 +02:00 |  | 
			
				
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								 omar | 01586d33f3 | Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) | 2018-08-30 14:29:11 +02:00 |  | 
			
				
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								 omar | ff83d0e369 | Examples: Using fully qualified "Dear ImGui" name in window titles. | 2018-07-23 17:31:13 +02:00 |  | 
			
				
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								 omar | 73e13a0762 | Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. | 2018-07-16 22:17:34 +02:00 |  | 
			
				
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								 omar | a1b6766d43 | Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. (#801) | 2018-06-11 19:27:57 +02:00 |  |