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								 ocornut | 127dd7c88c | Examples: Vulkan: Coding style fixes (#910) | 2016-11-13 17:57:43 +01:00 |  | 
			
				
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								 Håvard Mathisen | a5600b6e59 | Vulkan example: Proper surface format search. | 2016-11-13 05:23:33 +01:00 |  | 
			
				
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								 Håvard Mathisen | b447a71cf6 | Vulkan example: Fix gamma for some implementations. | 2016-11-13 04:28:26 +01:00 |  | 
			
				
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								 Håvard Mathisen | 08ef9819c8 | Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex. | 2016-11-13 03:00:36 +01:00 |  | 
			
				
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								 ocornut | 7c2b35704d | Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909) | 2016-11-12 19:46:52 +01:00 |  | 
			
				
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								 ocornut | 55863dd274 | Examples: Vulkan: Shallow stylistic changes (following #879) | 2016-11-12 17:49:59 +01:00 |  | 
			
				
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								 ocornut | 0449bb98e2 | Merge branch 'master' of https://github.com/martty/imgui into martty-master | 2016-11-12 17:36:46 +01:00 |  | 
			
				
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								 ocornut | a68ac96bc4 | Examples: GL3: Comments about gl3w (#880) | 2016-11-12 12:48:33 +01:00 |  | 
			
				
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								 ocornut | 775ac24d45 | Fixed overzealous GCC warnings (#883) + partly undo 8553bab241 | 2016-11-12 11:14:37 +01:00 |  | 
			
				
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								 omar | 89d033aba3 | Merge pull request #898 from tinnnysu/master Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation. | 2016-11-12 11:08:51 +01:00 |  | 
			
				
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								 ocornut | 81eefb704b | Minor const fixes for overzealous warnings (#883) | 2016-11-11 18:40:13 +01:00 |  | 
			
				
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								 sushitao | 833ed760ae | update cmdline syntax in windows compilation | 2016-11-09 14:53:23 +08:00 |  | 
			
				
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								 Marcell Kiss | 53126cd713 | Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) | 2016-10-18 22:43:20 +02:00 |  | 
			
				
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								 Marcell Kiss | 44250caf50 | Null the released resources | 2016-10-18 22:07:51 +02:00 |  | 
			
				
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								 ocornut | 0d3f8807c7 | Added a void* user_data parameter to Clipboard function handlers. (#875) | 2016-10-15 11:36:43 +02:00 |  | 
			
				
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								 ocornut | 2919c77bee | Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800) | 2016-10-01 14:59:28 +02:00 |  | 
			
				
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								 ocornut | b96471143f | Merge branch 'master' of https://github.com/madeso/imgui into madeso-master | 2016-10-01 14:56:24 +02:00 |  | 
			
				
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								 ocornut | 612b17ef57 | Fixing minor english typos (#827) | 2016-09-11 22:02:35 +02:00 |  | 
			
				
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								 ocornut | 02399852fe | Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824) | 2016-09-10 17:43:17 +02:00 |  | 
			
				
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								 Felipe Oliveira Carvalho | 6e6f04f513 | Fix Mac OS X build and remove cruft from Makefile | 2016-09-10 11:22:40 +02:00 |  | 
			
				
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								 ocornut | bc57fd5d1d | Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) | 2016-09-05 23:39:52 +02:00 |  | 
			
				
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								 ocornut | 031d4e689d | Examples: OpenGL3: Revert Makefile change for OSX for now (#812) | 2016-09-05 22:52:45 +02:00 |  | 
			
				
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								 ocornut | 2825eaa0be | Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) | 2016-09-03 19:24:57 +02:00 |  | 
			
				
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								 Kun Lin | aa0cb13aa4 | Correct name for linking opengl3_example According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully. | 2016-09-02 21:57:31 +09:00 |  | 
			
				
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								 Gustav | 08a9e78da5 | fixed space issues | 2016-08-29 23:35:56 +02:00 |  | 
			
				
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								 Håvard Mathisen | 99b4f951b9 | Fix Vulkan example for use when a depth buffer is active. | 2016-08-27 19:08:24 +02:00 |  | 
			
				
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								 Gustav | 5def10c3a0 | Fixed OpenGL error when calling Shutdown without calling NewFrame | 2016-08-27 00:32:20 +02:00 |  | 
			
				
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								 ocornut | 5ae71aa04a | Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) | 2016-08-25 10:25:51 +02:00 |  | 
			
				
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								 ocornut | 3c384c2f10 | Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) | 2016-08-25 10:18:09 +02:00 |  | 
			
				
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								 ocornut | 82768e05f3 | Ignore list for Visual Studio | 2016-08-20 13:30:42 +02:00 |  | 
			
				
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								 Marcell Kiss | 4bc6a951fe | tabs to space, remove braces | 2016-08-20 13:27:03 +02:00 |  | 
			
				
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								 Marcell Kiss | 3234f81cb1 | maxImageCount may be 0; add missing sType; change to 1 push constant range | 2016-08-20 13:08:34 +02:00 |  | 
			
				
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								 Jamie Seward | 0a1d456de1 | Fix compile warnings in SDL examples | 2016-07-30 15:26:49 -07:00 |  | 
			
				
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								 ocornut | d8dacd729b | Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) | 2016-07-29 10:10:41 +02:00 |  | 
			
				
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								 Jeongseok Lee | 47911d92b2 | Fix minor typo in examples/README.txt | 2016-05-20 07:04:54 -04:00 |  | 
			
				
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								 ocornut | 1349d0aacf | Examples: DirectX9: Removing spaces (#663) | 2016-05-16 10:54:52 +02:00 |  | 
			
				
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								 Trezanik | 790275eae2 | Example: DirectX9: Backup and restore all state | 2016-05-16 01:02:09 +01:00 |  | 
			
				
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								 ocornut | 8a0d3b9628 | Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) | 2016-05-08 11:49:21 +02:00 |  | 
			
				
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								 ocornut | 2ef766a1ce | Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) | 2016-05-07 20:57:38 +02:00 |  | 
			
				
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								 ocornut | 656b1e848c | Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) | 2016-05-07 20:53:55 +02:00 |  | 
			
				
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								 ocornut | f4633d09ac | Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. | 2016-05-07 20:19:04 +02:00 |  | 
			
				
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								 ocornut | 834bfe4af5 | Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 | 2016-05-07 20:11:14 +02:00 |  | 
			
				
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								 josiahmanson | 5fe2cacd4d | DX11 example depth test | 2016-05-07 10:42:48 -07:00 |  | 
			
				
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								 ocornut | c1da3e354e | Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) | 2016-05-04 23:20:41 +02:00 |  | 
			
				
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								 ocornut | 79ad22e1f2 | Fixed various Clang -Weverything warnings (#626) | 2016-05-04 23:17:53 +02:00 |  | 
			
				
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								 ocornut | f46c91f5ad | Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611) | 2016-05-03 11:30:43 +02:00 |  | 
			
				
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								 ocornut | 731ff3d3f5 | Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611) | 2016-05-03 11:12:59 +02:00 |  | 
			
				
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								 ocornut | 50df86985d | Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611) | 2016-05-03 10:47:42 +02:00 |  | 
			
				
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								 ocornut | bfb2dc2290 | Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) | 2016-04-30 19:02:19 +02:00 |  | 
			
				
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								 ocornut | c2c0b57e5e | Examples: OpenGL2: Extra comments (#606) | 2016-04-24 18:11:54 +02:00 |  |