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								 ocornut | 612b17ef57 | Fixing minor english typos (#827) | 2016-09-11 22:02:35 +02:00 |  | 
			
				
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								 ocornut | 2825eaa0be | Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) | 2016-09-03 19:24:57 +02:00 |  | 
			
				
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								 ocornut | 8a0d3b9628 | Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) | 2016-05-08 11:49:21 +02:00 |  | 
			
				
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								 ocornut | 2ef766a1ce | Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) | 2016-05-07 20:57:38 +02:00 |  | 
			
				
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								 ocornut | f4633d09ac | Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. | 2016-05-07 20:19:04 +02:00 |  | 
			
				
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								 ocornut | 552246feed | Examples: DirectX10,DirectX11 : Minor renaming | 2016-04-03 13:02:04 +02:00 |  | 
			
				
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								 ocornut | 518f32ccfe | Examples: DirectX10: Save/restore state + minor cleanups (#570) | 2016-04-03 12:59:56 +02:00 |  | 
			
				
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								 ocornut | a6399f120f | IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) NB: Value not used. | 2016-04-02 18:22:40 +02:00 |  | 
			
				
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								 ocornut | 7661b1e778 | Trim trailing spaces | 2016-03-26 15:43:45 +01:00 |  | 
			
				
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								 ocornut | 04396ed7a9 | FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) | 2016-03-24 11:00:47 +01:00 |  | 
			
				
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								 ocornut | 31fe006c85 | Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set) | 2016-01-11 10:29:03 +00:00 |  | 
			
				
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								 ocornut | bf83ac8b55 | Examples: Fixed msvc batch files from warning. | 2015-12-07 21:27:25 +00:00 |  | 
			
				
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								 ocornut | 9596e6f794 | Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) | 2015-12-03 18:32:01 +00:00 |  | 
			
				
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								 ocornut | dadd03fc11 | Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424) | 2015-12-03 18:20:48 +00:00 |  | 
			
				
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								 Julian Bosch | 32c1a3e46c | Removed d3d11 references | 2015-12-03 13:39:03 +01:00 |  | 
			
				
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								 Julian Bosch | 1f3a0e78cc | Ported d3d11 renderer to d3d10 | 2015-12-03 13:18:35 +01:00 |  |