omar
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ef5dd30625
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Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
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2017-11-24 09:27:45 +01:00 |
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omar
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fba704bf5d
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Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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2017-11-01 14:24:09 +01:00 |
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omar
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36f00811b9
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Examples: Comments to guide people unfamiliar with the librairies used.
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2017-10-28 19:28:22 +02:00 |
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omar
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cb38caeda4
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Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
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2017-10-28 18:21:44 +02:00 |
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omar
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c5027d4fa1
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Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. (#1394)
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2017-10-25 20:55:15 +02:00 |
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omar
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b3099d650c
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Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
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2017-10-04 19:28:04 -07:00 |
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omar
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842e88a8e3
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Examples: Avoid using ImColor() to not tempt newcomers into looking at it
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2017-09-27 15:47:08 +02:00 |
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omar
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b8ade0b94f
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Examples: Main: Removed call to SetNextWindowSize()
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2017-09-01 17:07:19 +02:00 |
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omar
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4abce8af58
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Examples: GL2: Renaming, comments.
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2017-09-01 17:07:19 +02:00 |
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omar
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7d1f2c0dc5
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Examples: GL2: rename functions to include GL2 in name
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2017-09-01 16:45:31 +02:00 |
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unknown
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cf48e28932
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Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
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2017-09-01 20:39:12 +12:00 |
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omar
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92a6faca6f
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IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
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2017-08-25 16:43:25 +08:00 |
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omar
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7e452ec737
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Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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2017-08-11 13:36:28 +08:00 |
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omar
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166e8f6261
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Examples: OpenGL2+GLFW/SDL: Added commented out glUseProgram(0) in main.cpp for visibility (#1116)
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2017-07-23 15:57:39 +08:00 |
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omar
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c3d9e0a6eb
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Examples: SDL2: Tweaked batch files for Win32.
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2017-05-01 15:00:42 +02:00 |
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omar
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b3d237a5ce
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Examples: SDL2: Added build .bat files for win32.
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2017-05-01 13:47:59 +02:00 |
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omar
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f030087f8e
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Comments to redirect people to OpenGL3 examples (#1116)
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2017-04-26 18:27:10 +02:00 |
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ocornut
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775ac24d45
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Fixed overzealous GCC warnings (#883) + partly undo 8553bab241
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2016-11-12 11:14:37 +01:00 |
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sushitao
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833ed760ae
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update cmdline syntax in windows compilation
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2016-11-09 14:53:23 +08:00 |
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ocornut
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0d3f8807c7
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Added a void* user_data parameter to Clipboard function handlers. (#875)
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2016-10-15 11:36:43 +02:00 |
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ocornut
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bc57fd5d1d
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Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
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2016-09-05 23:39:52 +02:00 |
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ocornut
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2825eaa0be
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Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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2016-09-03 19:24:57 +02:00 |
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ocornut
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3c384c2f10
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Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
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2016-08-25 10:18:09 +02:00 |
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