omar
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dfb82d5c22
|
Merge branch 'master' into docking
# Conflicts:
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# imgui.cpp
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2019-04-25 17:53:11 +02:00 |
|
omar
|
6789ea3482
|
Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
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2019-04-23 12:38:59 +02:00 |
|
omar
|
f7db4fad31
|
Merge branch 'master' into docking
# Conflicts:
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
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2019-03-11 16:08:16 +01:00 |
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Bruce Mitchener
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b5d57a6615
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Fix typos. (#2413)
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2019-03-09 10:10:17 +01:00 |
|
omar
|
09c9bf2edb
|
Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui.h
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2019-02-14 20:35:11 +01:00 |
|
omar
|
93d1179805
|
Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
Added more link to nothing's oversample document. Spacing bits.
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2019-02-14 19:29:09 +01:00 |
|
omar
|
b46076458c
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Examples: Win32: Removed unused code left-over from merge e9c625a1dc
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2019-02-13 18:29:49 +01:00 |
|
omar
|
03b0266b59
|
Examples: Made imgui_impl_win32 drag gdi32.lib for GetDeviceCaps(). (#2327)
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2019-02-01 15:23:25 +01:00 |
|
omar
|
e1143377c2
|
Viewport: Added ImGuiViewportFlags_NoFocusOnClick + support in imgui_impl_win32. Made windows with no decoration always set the _NoFocus flags. (#1542, #2117)
Fix e.g. clicking on protruding combo box stealing highlight from parent window with decoration.
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2019-01-30 21:39:05 +01:00 |
|
omar
|
8079344cee
|
Merge branch 'master' into viewport
# Conflicts:
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.h
# imgui.cpp
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2019-01-20 22:12:06 +01:00 |
|
omar
|
2c38b32db1
|
Removed trailing spaces (#2038, #2299)
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2019-01-20 17:56:17 +01:00 |
|
omar
|
82e31d34f0
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
|
2019-01-18 12:31:33 +01:00 |
|
omar
|
b8020032f9
|
Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. (#2264)
|
2019-01-17 16:55:23 +01:00 |
|
omar
|
acdb4823dd
|
Examples: Win32: Fix for older Windows SDK.
|
2019-01-17 14:35:26 +01:00 |
|
omar
|
e9c625a1dc
|
Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# imgui_demo.cpp
|
2019-01-17 14:05:40 +01:00 |
|
omar
|
872477548b
|
Examples: Win32: Using IsChild() to be compatible with windows created within a parent. (#1951, #2087, #2156, #2232)
|
2019-01-17 11:45:32 +01:00 |
|
omar
|
9391a97fbf
|
Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
|
2019-01-15 21:22:21 +01:00 |
|
omar
|
f435aa193b
|
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
|
2019-01-15 21:19:02 +01:00 |
|
omar
|
133f112af0
|
Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people]
|
2019-01-15 20:27:32 +01:00 |
|
omar
|
0cabe4dedf
|
Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
|
2019-01-02 21:33:23 +01:00 |
|
omar
|
cfcad42b89
|
Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542)
|
2019-01-02 19:03:45 +01:00 |
|
omar
|
4a6f95acc8
|
Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
|
2019-01-02 19:03:36 +01:00 |
|
omar
|
951c9dd68b
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
|
2019-01-02 19:00:31 +01:00 |
|
omar
|
a9a60a24c1
|
Tweaked asserts
|
2018-12-23 17:51:50 +01:00 |
|
omar
|
5d20da1b36
|
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
|
2018-12-14 12:12:26 +01:00 |
|
omar
|
f3a0b17bb8
|
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
|
2018-12-06 16:30:10 +01:00 |
|
omar
|
7658035e5a
|
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
|
2018-11-30 18:30:21 +01:00 |
|
omar
|
afeefadb4e
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
|
2018-11-30 18:24:43 +01:00 |
|
omar
|
a423f032ee
|
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
|
2018-11-30 18:18:15 +01:00 |
|
omar
|
d8ab2c1ac9
|
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
|
2018-11-23 16:55:33 +01:00 |
|
omar
|
9ee86f22b7
|
Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
|
2018-11-05 17:37:06 +01:00 |
|
omar
|
52ca91ca57
|
Merge branch 'master' into viewport
|
2018-11-05 17:29:31 +01:00 |
|
omar
|
6cc380fc41
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
|
2018-09-26 21:34:52 +02:00 |
|
omar
|
7c3b9172ad
|
Examples: Referring to missing gamepad support in back-end that are missing it.
|
2018-09-20 10:37:55 +02:00 |
|
omar
|
b85f345369
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
|
2018-09-14 11:32:55 +02:00 |
|
omar
|
1afd29d382
|
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
|
2018-09-13 16:50:13 +02:00 |
|
omar
|
e5f2295398
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
|
2018-08-13 17:50:48 -07:00 |
|
Ryan Crandall
|
34203d5008
|
imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
|
2018-08-09 17:32:31 +02:00 |
|
omar
|
7b4fbf4301
|
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542)
|
2018-07-17 16:37:10 +02:00 |
|
omar
|
14cef31467
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
|
2018-07-09 16:24:01 +02:00 |
|
omar
|
770cba0bd0
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
|
2018-07-02 20:13:16 +02:00 |
|
omar
|
c4e34aaace
|
Examples: Comments to clarify how the keyboard data is indexed.
|
2018-06-30 14:33:45 +02:00 |
|
omar
|
62b3d7c51e
|
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
|
2018-06-29 16:36:40 +02:00 |
|
Aiekick
|
ecd9a223e3
|
add hand cursor support (+11 squashed commit)
|
2018-06-29 16:36:40 +02:00 |
|
omar
|
ce500f8727
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
|
2018-06-22 12:01:42 +02:00 |
|
omar
|
cac4c3f9b8
|
Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. (#1888) + Comments in imgui.h
|
2018-06-21 12:04:00 +02:00 |
|
omar
|
c44a4bed84
|
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#1887)
|
2018-06-20 11:06:29 +02:00 |
|
omar
|
24aeca3d0c
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
|
2018-06-12 16:24:24 +02:00 |
|
omar
|
bdb3d72d37
|
Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). (#1874)
|
2018-06-11 17:36:18 +02:00 |
|
omar
|
7acb46bec5
|
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
|
2018-06-11 12:33:51 +02:00 |
|