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								 ocornut | f2bed00d80 | Examples: README | 2015-07-09 08:39:44 -06:00 |  | 
			
				
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								 ocornut | 5ab23ab1c0 | Allegro 5 example: removed public domain mark, MIT as the rest, with @bggd approval | 2015-07-08 17:25:56 -06:00 |  | 
			
				
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								 ocornut | bbaaab7537 | Allegro 5 example: fixed uv coordinate of non-default texture. | 2015-07-08 12:41:09 -06:00 |  | 
			
				
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								 ocornut | 4d2d0ce5cd | Allegro 5 example: handling of hardware and software mouse cursor rendering. | 2015-07-08 12:16:50 -06:00 |  | 
			
				
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								 ocornut | 8db229b96f | Allegro 5 example: fixed key modifiers, keyboard input, clipping, added pagedown/pageup. | 2015-07-08 12:04:13 -06:00 |  | 
			
				
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								 ocornut | c58d61dfd1 | Allegro 5 example: formatting, match other example structure, fixed mouse buttons. | 2015-07-08 11:53:30 -06:00 |  | 
			
				
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								 ocornut | 489e28ec11 | Allegro 5 example: main.cpp matches other examples. added window title. | 2015-07-08 11:46:18 -06:00 |  | 
			
				
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								 ocornut | 1845ff4690 | SDL example: tweaks (#233 #226) | 2015-07-08 11:42:43 -06:00 |  | 
			
				
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								 ocornut | 19e3c1506f | Allegro5 example: added example from https://github.com/bggd/a5imgui_example | 2015-07-08 11:34:36 -06:00 |  | 
			
				
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								 ocornut | e49977a913 | SDL example: hasty readme. | 2015-07-08 11:08:58 -06:00 |  | 
			
				
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								 ocornut | a14f6696a3 | SDL example: more cleanup to match other examples (#233 #226) | 2015-07-08 10:27:25 -06:00 |  | 
			
				
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								 ocornut | 22e099366f | SDL example: further cleanup to match other examples (#233 #226) | 2015-07-08 10:20:08 -06:00 |  | 
			
				
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								 ocornut | 4167528001 | SDL example: moved event loop to main.cpp , adding page up/page down. (#226) | 2015-07-08 10:10:54 -06:00 |  | 
			
				
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								 ocornut | b7a2a6b23f | SDL example: renamed folder, added in README | 2015-07-08 09:49:32 -06:00 |  | 
			
				
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								 ocornut | b3ae2976c5 | SDL example: tweaks and fixes. | 2015-07-08 09:46:55 -06:00 |  | 
			
				
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								 ocornut | 046dbf502c | Merge branch 'SampleSDL2' of https://github.com/CedricGuillemet/imgui into CedricGuillemet-SampleSDL2 | 2015-07-08 09:01:04 -06:00 |  | 
			
				
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								 ocornut | 7d144eb899 | iOS Example: Optimise PNG files size | 2015-07-07 21:37:50 -06:00 |  | 
			
				
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								 ocornut | fb27360ea8 | iOS example: shallow tweaks and fixes (untested) | 2015-07-07 21:35:09 -06:00 |  | 
			
				
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								 Joel Davis | eee6dab226 | iOS example working based on modified OpenGL3 example + Synergy | 2015-07-07 21:17:48 -06:00 |  | 
			
				
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								 ocornut | 502e360ee5 | Removed the majority of size_t from the code. ImVector<> now uses int. (#262) May trigger new compilation warnings? | 2015-07-07 12:09:25 -06:00 |  | 
			
				
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								 ocornut | 7437b43b2d | Fixed warnings for more pedantic settings (#258) | 2015-07-03 08:15:56 -06:00 |  | 
			
				
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								 ocornut | 2f03511062 | Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. | 2015-07-02 21:43:07 -06:00 |  | 
			
				
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								 Cedric Guillemet | 2acdafe4f2 | imgui_impl_sdl and main sample | 2015-05-25 09:40:58 +02:00 |  | 
			
				
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								 Gordon McShane | 6ee65fc5af | Add conditional compilation of forward compat. glfw window hint to fix crash on later versions of OSX | 2015-05-18 18:26:16 -04:00 |  | 
			
				
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								 ocornut | b6f3c97e3b | Examples: DirectX11: explicitly set rasterizer state. | 2015-05-18 21:38:17 +01:00 |  | 
			
				
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								 ocornut | 5df542c3c0 | ImFontAtlas: doesn't clear input data, left to the application. (#224) | 2015-05-12 15:16:12 +01:00 |  | 
			
				
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								 ocornut | ad7f600e0d | Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) | 2015-05-01 11:25:15 +02:00 |  | 
			
				
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								 ocornut | 18a00c7060 | Examples: DirectX9/11: Fixed key mapping for down arrow. | 2015-04-24 09:18:56 +02:00 |  | 
			
				
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								 ocornut | f400ea4ec8 | Examples: OpenGL3: backup/restore current program and texture #195 | 2015-04-15 10:14:51 +01:00 |  | 
			
				
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								 Dale Kim | ac518a1d3e | Set modifier key state by inspecting imgui's io.KeysDown array. | 2015-04-14 14:09:26 -05:00 |  | 
			
				
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								 ocornut | 71429d306e | Examples: Simplified GLFW keyboard callbacks | 2015-04-14 09:45:27 +01:00 |  | 
			
				
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								 ocornut | c735d3066b | Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master | 2015-04-14 09:37:10 +01:00 |  | 
			
				
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								 Dale Kim | fe15756129 | Simplified glfw keyboard callbacks. | 2015-04-13 20:04:53 -05:00 |  | 
			
				
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								 ocornut | d809abbe1c | Examples: DirectX11: tidying up. | 2015-04-09 23:32:36 +01:00 |  | 
			
				
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								 ocornut | 4f51b77937 | Examples: OpenGL3: Tweaks (argh, github ui) | 2015-04-09 21:19:21 +01:00 |  | 
			
				
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								 ocornut | 90766141b3 | Examples: OpenGL3: Tweaks. | 2015-04-09 21:18:43 +01:00 |  | 
			
				
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								 ocornut | 37f1715bfa | Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. | 2015-04-09 21:14:52 +01:00 |  | 
			
				
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								 ocornut | d9ff617ff8 | Examples: Formatting #187 | 2015-04-07 12:56:52 +01:00 |  | 
			
				
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								 heroboy | e09e2cbd28 | set pixel shader and vertex shader to NULL Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline. | 2015-04-07 19:36:58 +08:00 |  | 
			
				
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								 omar | 46769406dc | Update README.txt | 2015-04-07 10:59:49 +01:00 |  | 
			
				
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								 ocornut | 73e2d56acc | Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M | 2015-04-06 10:45:10 +01:00 |  | 
			
				
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								 Dale Kim | 4b7be31197 | Fixed modifier key state setting in GLFW callbacks. | 2015-04-03 09:01:48 -05:00 |  | 
			
				
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								 ocornut | d25578efd8 | Examples: initializing float + missing comment. | 2015-04-03 12:11:41 +01:00 |  | 
			
				
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								 ocornut | 3abfb85613 | Comments on font loading, fixed commented out paths and added DroidSans in the list | 2015-03-28 11:48:42 +00:00 |  | 
			
				
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								 ocornut | ed94edfd8e | Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample. | 2015-03-22 14:14:23 +00:00 |  | 
			
				
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								 Adam D. Moss | c1766c95ed | OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor | 2015-03-22 13:49:36 +00:00 |  | 
			
				
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								 biller23 | 2f4271a2b3 | typo ImGui_ImplGlfwGL3_KeyCallback() | 2015-03-18 21:02:29 +01:00 |  | 
			
				
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								 ocornut | cb285c4d35 | Examples: uses SetNextWindowPos/SetNextWindowSize when applicable | 2015-03-16 11:53:36 +00:00 |  | 
			
				
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								 ocornut | 04358c301e | Removed extraneous spaces | 2015-03-16 11:49:18 +00:00 |  | 
			
				
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								 Adam D. Moss | f2ff88b03a | opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position.  e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it. | 2015-03-16 10:47:14 +00:00 |  |