omar
|
407955d9fb
|
Examples: Using IM_OFFSETOF macro. + Comments
|
2018-01-05 22:05:02 +01:00 |
|
omar
|
9f8632b131
|
Examples: Comments about invalid mouse pos.
|
2017-12-29 15:03:36 +01:00 |
|
omar
|
ef5dd30625
|
Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
|
2017-11-24 09:27:45 +01:00 |
|
omar
|
6bd3b45b34
|
Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
|
2017-11-24 09:23:17 +01:00 |
|
omar
|
fba704bf5d
|
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
|
2017-11-01 14:24:09 +01:00 |
|
omar
|
36f00811b9
|
Examples: Comments to guide people unfamiliar with the librairies used.
|
2017-10-28 19:28:22 +02:00 |
|
omar
|
c5027d4fa1
|
Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. (#1394)
|
2017-10-25 20:55:15 +02:00 |
|
omar
|
50f5be9266
|
Examples: GLFW+GL2/GL3: Minor tweaks, comments.
|
2017-10-23 10:04:38 +02:00 |
|
ocornut
|
d5d825debb
|
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375)
|
2017-09-18 16:04:44 +02:00 |
|
omar
|
4abce8af58
|
Examples: GL2: Renaming, comments.
|
2017-09-01 17:07:19 +02:00 |
|
omar
|
7d1f2c0dc5
|
Examples: GL2: rename functions to include GL2 in name
|
2017-09-01 16:45:31 +02:00 |
|
unknown
|
cf48e28932
|
Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
|
2017-09-01 20:39:12 +12:00 |
|
omar
|
92a6faca6f
|
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
|
2017-08-25 16:43:25 +08:00 |
|
omar
|
166e8f6261
|
Examples: OpenGL2+GLFW/SDL: Added commented out glUseProgram(0) in main.cpp for visibility (#1116)
|
2017-07-23 15:57:39 +08:00 |
|
omar
|
f030087f8e
|
Comments to redirect people to OpenGL3 examples (#1116)
|
2017-04-26 18:27:10 +02:00 |
|
ocornut
|
775ac24d45
|
Fixed overzealous GCC warnings (#883) + partly undo 8553bab241
|
2016-11-12 11:14:37 +01:00 |
|
ocornut
|
81eefb704b
|
Minor const fixes for overzealous warnings (#883)
|
2016-11-11 18:40:13 +01:00 |
|
ocornut
|
0d3f8807c7
|
Added a void* user_data parameter to Clipboard function handlers. (#875)
|
2016-10-15 11:36:43 +02:00 |
|
ocornut
|
02399852fe
|
Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
|
2016-09-10 17:43:17 +02:00 |
|
ocornut
|
bc57fd5d1d
|
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
|
2016-09-05 23:39:52 +02:00 |
|
ocornut
|
2825eaa0be
|
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
2016-09-03 19:24:57 +02:00 |
|
ocornut
|
3c384c2f10
|
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
|
2016-08-25 10:18:09 +02:00 |
|