omar
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7feccf9ab2
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
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2019-10-18 16:50:30 +02:00 |
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omar
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3bbc27ebd9
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Fixed more FAQ links. (#2848)
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2019-10-16 11:23:15 +02:00 |
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omar
|
cc48f1e5dd
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
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2019-05-30 16:47:11 +02:00 |
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Max Thrun
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ed79b4d22e
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Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591, #2592)
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2019-05-29 19:45:15 +02:00 |
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omar
|
b85f345369
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
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2018-09-14 11:32:55 +02:00 |
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omar
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1afd29d382
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Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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2018-09-13 16:50:13 +02:00 |
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omar
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6277781e83
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-07-08 13:08:16 +02:00 |
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Warren Moore
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d64157e803
|
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873)
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2018-07-05 21:58:15 +09:00 |
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