ocornut 
							
						 
					 
					
						
						
							
						
						a11f36811f 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2021-07-09 20:16:19 +02:00 
						 
				 
			
				
					
						
							
							
								Giovanni Funchal 
							
						 
					 
					
						
						
							
						
						6792e1a3e0 
					 
					
						
						
							
							Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )  
						
						
						
						
					 
					
						2021-06-30 15:04:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a44d4da87c 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_win32.cpp 
						
						
					 
					
						2021-06-08 18:38:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						020d1ced1d 
					 
					
						
						
							
							Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments.  
						
						
						
						
					 
					
						2021-06-08 17:10:24 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7fc144edde 
					 
					
						
						
							
							Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.  
						
						
						
						
					 
					
						2021-06-08 17:08:49 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6ddcdbe3e8 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp 
						
						
					 
					
						2021-03-31 16:41:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2403ed92a3 
					 
					
						
						
							
							Added build/ to gitignore ( #3027 ), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [ #3988 ,  #3884 ] + added batch file for SDL+Vulkan.  
						
						
						
						
					 
					
						2021-03-31 16:19:44 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e7577d570e 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_sdl.cpp
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2021-03-25 16:57:01 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6f360d6040 
					 
					
						
						
							
							Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone.  
						
						
						
						
					 
					
						2021-03-23 18:22:27 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f1bf642e8f 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	misc/debuggers/imgui.natvis 
						
						
					 
					
						2021-03-11 16:32:14 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fdc2324d9a 
					 
					
						
						
							
							Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis'  
						
						
						
						
					 
					
						2021-03-11 16:21:46 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ffa863a3ba 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp 
						
						
					 
					
						2021-02-18 11:41:27 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6a161b8789 
					 
					
						
						
							
							Examples: Reworked setup of clear color to be compatible with transparent values.  ( #2693 ,  #2764 ,  #2766 ,  #2873 ,  #3447 ,  #3813 ,  #3816 )  
						
						
						
						
					 
					
						2021-02-18 11:38:41 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						06e87014f2 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2020-12-11 23:10:06 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3346544cf5 
					 
					
						
						
							
							Examples: Fix batch files (amend  b1a18d82,  #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.  
						
						
						
						
					 
					
						2020-12-09 18:28:02 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dd4ca70b0d 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2020-12-04 19:22:15 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						9c8671e7b0 
					 
					
						
						
							
							Tables: Add empty file, skeleton.  
						
						
						
						
					 
					
						2020-12-04 19:15:19 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						042a3b01d2 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
					 
					
						2020-10-14 14:44:03 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b1a18d82e3 
					 
					
						
						
							
							Moving backends code from examples/ to backends/ (step 6: update markdown documentation)  
						
						
						
						
					 
					
						2020-10-14 14:42:00 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a7e21fb05f 
					 
					
						
						
							
							Moving backends code from examples/ to backends/ (step 3: fixing project files)  
						
						
						
						
					 
					
						2020-10-14 14:41:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						124c2608f1 
					 
					
						
						
							
							Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.  
						
						
						
						
					 
					
						2020-10-12 17:54:52 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						209a6a751c 
					 
					
						
						
							
							Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"  
						
						... 
						
						
						
						This reverts commit a24578ec09 
						
						
					 
					
						2020-08-10 11:33:59 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a24578ec09 
					 
					
						
						
							
							Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)  
						
						
						
						
					 
					
						2020-08-05 15:02:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2665288b30 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2020-06-11 11:36:38 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						40b799023b 
					 
					
						
						
							
							Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt  
						
						
						
						
					 
					
						2020-06-09 16:56:48 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ea0399414c 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2020-03-11 22:30:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b016f1ad70 
					 
					
						
						
							
							Examples: SDL+DX11: Fixed resizing main window. Amend ( #3057 )  
						
						
						
						
					 
					
						2020-03-11 21:22:52 +01:00 
						 
				 
			
				
					
						
							
							
								joeslay 
							
						 
					 
					
						
						
							
						
						a0f01d2290 
					 
					
						
						
							
							Improve resizing in dx11 example ( #3057 )  
						
						... 
						
						
						
						Make the dx11 example implementation resize the window in a sane way, i.e. not the stretching/scaling the initial render to fit the new window size (current behaviour). 
						
						
					 
					
						2020-03-11 21:22:52 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fbaf65b8f6 
					 
					
						
						
							
							Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"  
						
						... 
						
						
						
						This reverts commit f2c7f3b200 
						
						
					 
					
						2020-03-06 17:53:09 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f2c7f3b200 
					 
					
						
						
							
							Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )  
						
						
						
						
					 
					
						2020-03-06 17:28:32 +01:00 
						 
				 
			
				
					
						
							
							
								Omar 
							
						 
					 
					
						
						
							
						
						bb1e6f8af6 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp 
						
						
					 
					
						2020-02-17 18:33:59 +01:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						21b9e42964 
					 
					
						
						
							
							Minor fixes to example_sdl_metal and a changelog entry.  
						
						... 
						
						
						
						Add example_sdl_metal to CI builds.
Closes  #3017 . 
						
						
					 
					
						2020-02-10 16:53:37 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e7bfcb970e 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
					 
					
						2020-01-30 15:21:16 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						0a23582718 
					 
					
						
						
							
							Examples: VS projects: Removed inconsistent/extraneous explicit linkage to imm32.  
						
						
						
						
					 
					
						2020-01-29 20:11:42 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						813e0c18e6 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx12.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_metal.h
#	examples/imgui_impl_metal.mm
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h 
						
						
					 
					
						2019-11-26 12:23:43 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						26d177bc03 
					 
					
						
						
							
							Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks  
						
						
						
						
					 
					
						2019-11-25 18:29:28 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a704614b3e 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_internal.h
#	imgui_widgets.cpp 
						
						
					 
					
						2019-11-04 16:33:57 +01:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						c9182424a8 
					 
					
						
						
							
							Normalize all the line endings.  
						
						... 
						
						
						
						(cherry picked from commit f1772d44be09fd78bf5f1ebda44b39b96180d319) 
						
						
					 
					
						2019-11-04 15:28:31 +01:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						7feccf9ab2 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx11.h
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_dx9.h
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp 
						
						
					 
					
						2019-10-18 16:50:30 +02:00 
						 
				 
			
				
					
						
							
							
								Rokas Kupstys 
							
						 
					 
					
						
						
							
						
						6892b81578 
					 
					
						
						
							
							Remove trailing spaces from bunch of files.  
						
						... 
						
						
						
						(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779) 
						
						
					 
					
						2019-10-15 16:04:02 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						e0c0e53edf 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2019-10-04 19:22:42 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						a2f3dcfc97 
					 
					
						
						
							
							Added comment about SDL and SDL_INIT_GAMECONTROLLER. ( #2809 )  
						
						
						
						
					 
					
						2019-10-02 11:40:03 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						adbbd17cb6 
					 
					
						
						
							
							Addendum to  #2635 . Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. ( #1542 )  
						
						
						
						
					 
					
						2019-06-18 23:37:57 +02:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						516c3dee80 
					 
					
						
						
							
							Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. ( #2632 )  
						
						
						
						
					 
					
						2019-06-18 11:28:26 +02:00 
						 
				 
			
				
					
						
							
							
								Vincent Hamm 
							
						 
					 
					
						
						
							
						
						cc4d76cc23 
					 
					
						
						
							
							Implement SDL/dx11 sample  
						
						
						
						
					 
					
						2019-06-18 11:05:29 +02:00