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								 omar | 27980d9688 | Merge branch 'master' into context | 2018-01-31 16:02:26 +01:00 |  | 
			
				
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								 omar | 47e81a6194 | Merge branch 'master' into navigation | 2018-01-31 16:00:25 +01:00 |  | 
			
				
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								 omar | cd3dd886de | Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) | 2018-01-31 16:00:07 +01:00 |  | 
			
				
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								 omar | 23c11e9764 | Merge branch 'master' into navigation # Conflicts:
#	imgui.cpp | 2018-01-31 15:43:19 +01:00 |  | 
			
				
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								 omar | 6c38aa2dc7 | Examples: Apple: Tweak code and sync with other examples better (untested). | 2018-01-31 00:16:44 +01:00 |  | 
			
				
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								 omar | cca9c3e3da | Examples: Using Dark theme by default. (#707). Tweaked demo code. | 2018-01-31 00:15:47 +01:00 |  | 
			
				
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								 omar | 955d86199f | Examples: Tweaks formatting. | 2018-01-30 23:55:23 +01:00 |  | 
			
				
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								 omar | 2933e6765c | Merge branch 'master' into navigation | 2018-01-29 17:42:39 +01:00 |  | 
			
				
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								 omar | 6a25a8720a | Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. | 2018-01-29 14:38:46 +01:00 |  | 
			
				
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								 omar | 91d77be36e | Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++) | 2018-01-29 00:55:16 +01:00 |  | 
			
				
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								 Omar Cornut | 3cdd2096ec | Examples: Use Clang in old Makefile. | 2018-01-29 00:48:21 +01:00 |  | 
			
				
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								 omar | ddff378daf | Examples: Synced Makefile comments. Added build/ folder into git ignore list/ | 2018-01-29 00:38:00 +01:00 |  | 
			
				
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								 Omar Cornut | 858d75ab59 | Examples: Apple: Fixed filenames in OSX xcode project. | 2018-01-28 23:24:57 +01:00 |  | 
			
				
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								 omar | 66d5712a8a | Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long) | 2018-01-28 20:03:41 +01:00 |  | 
			
				
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								 omar | 3ded262776 | Merge branch 'master' into navigation | 2018-01-26 16:07:43 +01:00 |  | 
			
				
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								 omar | 827f4b17d3 | Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787) | 2018-01-25 16:18:57 +01:00 |  | 
			
				
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								 omar | 3967ff58b2 | Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) | 2018-01-25 16:02:33 +01:00 |  | 
			
				
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								 Jérôme Pasquier | 94ed44b5cb | Fix allegro5_example build instructions | 2018-01-25 13:33:35 +01:00 |  | 
			
				
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								 Jérôme Pasquier | c226e02ca0 | Fix sdl_opengl2_example filename in README.md's build instructions | 2018-01-25 13:27:57 +01:00 |  | 
			
				
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								 omar | 2c7324da56 | TODO list, added uSynergy README | 2018-01-25 12:38:15 +01:00 |  | 
			
				
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								 omar | f3776055d6 | Merge branch 'master' into context | 2018-01-24 19:31:11 +01:00 |  | 
			
				
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								 omar | 8c57d8cc1e | Natvis: Fix ImRect expanded height display being broken and dumb. (#1569) | 2018-01-24 19:10:09 +01:00 |  | 
			
				
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								 omar | 6f27d6b5b8 | Natvis: Made ImGuiWindow display shorter. | 2018-01-24 18:52:26 +01:00 |  | 
			
				
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								 omar | c2e92ab61b | Added imgui.natvis helper for visual studio users. Added to examples projects. | 2018-01-24 18:40:54 +01:00 |  | 
			
				
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								 omar | 277f6e7842 | Examples: Comments | 2018-01-24 18:40:23 +01:00 |  | 
			
				
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								 omar | dd89c9ea59 | Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565) | 2018-01-21 20:58:50 +01:00 |  | 
			
				
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								 omar | d3e826c247 | Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558) | 2018-01-21 20:16:55 +01:00 |  | 
			
				
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								 omar | 7e7c017b75 | Examples: Simplified mouse wheel handling. (#1463) | 2018-01-20 12:45:31 +01:00 |  | 
			
				
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								 omar | 7dea158175 | Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463) | 2018-01-20 12:36:59 +01:00 |  | 
			
				
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								 omar | 0b1fecb792 | Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) | 2018-01-20 12:36:16 +01:00 |  | 
			
				
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								 omar | 6f6b6194b2 | Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel # Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp | 2018-01-20 12:06:06 +01:00 |  | 
			
				
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								 omar | f3e510a9bf | Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559) Digging into sdl window/mouse stuff will also be useful for multi-viewport work. | 2018-01-19 10:46:54 +01:00 |  | 
			
				
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								 omar | 00351ee2ab | Examples: SDL: Minor renaming. | 2018-01-19 09:55:49 +01:00 |  | 
			
				
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								 omar | ba99900023 | Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness. | 2018-01-19 09:50:58 +01:00 |  | 
			
				
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								 omar | 79dca9d5e6 | Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness. | 2018-01-19 09:50:58 +01:00 |  | 
			
				
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								 omar | 15fd5b6c4c | Examples: SDL: Minor renaming. | 2018-01-19 09:43:28 +01:00 |  | 
			
				
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								 omar | ce17e0f274 | Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559) | 2018-01-19 09:25:31 +01:00 |  | 
			
				
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								 omar | 60d5dc7902 | Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541) | 2018-01-18 10:01:36 +01:00 |  | 
			
				
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								 omar | ce95b84825 | Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541) | 2018-01-08 15:30:39 +01:00 |  | 
			
				
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								 omar | 39cb56c39e | Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466) | 2018-01-07 19:09:34 +01:00 |  | 
			
				
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								 omar | 7484c63449 | Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504) | 2018-01-07 19:09:33 +01:00 |  | 
			
				
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								 omar | 3d24a9eb40 | Examples: DirectX9/10/11: Comments about CS_DBLCLKS +  formatting tweaks. (#1538) | 2018-01-05 22:32:27 +01:00 |  | 
			
				
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								 omar | 65dd55cb2b | Merge pull request #1538 from ndandoulakis/ndandoulakis-CS_DBLCLKS-patch Examples: DirectX9,10,10: Support for CS_DBLCLKS by treating double-click down messages are regular down. (#1538, #754) | 2018-01-05 22:27:40 +01:00 |  | 
			
				
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								 omar | 407955d9fb | Examples: Using IM_OFFSETOF macro. + Comments | 2018-01-05 22:05:02 +01:00 |  | 
			
				
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								 Nick Dandoulakis | bfc25bc8a3 | CS_DBLCLKS support for DirectX 11 | 2018-01-05 22:28:27 +02:00 |  | 
			
				
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								 Nick Dandoulakis | 583e97b297 | CS_DBLCLKS support for DirectX 10 | 2018-01-05 22:25:30 +02:00 |  | 
			
				
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								 Nick Dandoulakis | 20ae6439ea | CS_DBLCLKS support for Directx9 | 2018-01-05 22:16:35 +02:00 |  | 
			
				
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								 omar | 4c90529c62 | Examples: Visual Studio projects: Disabled extraneous function-level check in Release build. | 2018-01-04 11:42:05 +01:00 |  | 
			
				
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								 omar | 9f8632b131 | Examples: Comments about invalid mouse pos. | 2017-12-29 15:03:36 +01:00 |  | 
			
				
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								 omar | 78f48bb795 | Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code. | 2017-12-25 14:54:54 +01:00 |  |