ocornut
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b2b616be00
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AA branch: ImDrawCmd idx_count -> elem_count
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2015-07-05 22:09:15 -06:00 |
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ocornut
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f3303fa84f
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AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
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2015-07-05 22:03:46 -06:00 |
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ocornut
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8b4a470e1d
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Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes.
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2015-07-05 19:24:26 -06:00 |
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ocornut
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b69d7d9df3
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Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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2015-07-02 21:47:48 -06:00 |
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ocornut
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2f03511062
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Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
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2015-07-02 21:43:07 -06:00 |
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ocornut
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71e9f2a3dd
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Fixed warnings for 64-bits builds
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2015-06-29 15:46:18 -06:00 |
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ocornut
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e3f2ad728a
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
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2015-05-21 22:57:29 +01:00 |
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ocornut
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b6f3c97e3b
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Examples: DirectX11: explicitly set rasterizer state.
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2015-05-18 21:38:17 +01:00 |
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ocornut
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e9b6e437eb
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
imgui.h
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2015-05-15 17:33:04 +01:00 |
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ocornut
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5df542c3c0
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ImFontAtlas: doesn't clear input data, left to the application. (#224)
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2015-05-12 15:16:12 +01:00 |
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ocornut
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f00662a5ad
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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2015-05-02 22:20:48 +01:00 |
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ocornut
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ad7f600e0d
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Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
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2015-05-01 11:25:15 +02:00 |
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ocornut
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18a00c7060
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Examples: DirectX9/11: Fixed key mapping for down arrow.
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2015-04-24 09:18:56 +02:00 |
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ocornut
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43cb4038c6
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
imgui.cpp
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2015-04-14 09:51:28 +01:00 |
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ocornut
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d809abbe1c
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Examples: DirectX11: tidying up.
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2015-04-09 23:32:36 +01:00 |
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ocornut
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7ab49f80ca
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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
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2015-04-09 21:22:06 +01:00 |
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ocornut
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37f1715bfa
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Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types.
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2015-04-09 21:14:52 +01:00 |
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ocornut
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1746b04065
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Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
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2015-04-09 21:05:35 +01:00 |
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ocornut
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d25578efd8
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Examples: initializing float + missing comment.
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2015-04-03 12:11:41 +01:00 |
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ocornut
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3abfb85613
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Comments on font loading, fixed commented out paths and added DroidSans in the list
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2015-03-28 11:48:42 +00:00 |
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ocornut
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cb285c4d35
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Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
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2015-03-16 11:53:36 +00:00 |
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ocornut
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d3e444dfd9
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Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code.
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2015-03-16 10:02:10 +00:00 |
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ocornut
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e97d02a294
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Examples: Fixed Clang warnings in DirectX examples
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2015-03-14 10:49:26 +00:00 |
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ocornut
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7c9bd71512
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Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
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2015-03-14 10:41:42 +00:00 |
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ocornut
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2b0acc128c
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Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
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2015-03-14 10:32:29 +00:00 |
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ocornut
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8e0f04638d
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Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK
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2015-03-14 10:24:35 +00:00 |
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ocornut
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e2c4ba21bc
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Examples: Added 64-bit projects for MSVC
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2015-03-14 10:09:53 +00:00 |
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ocornut
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0911526424
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Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
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2015-03-13 09:49:38 +00:00 |
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ocornut
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d5b7b8398f
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Examples: reference implementations honors drawlist user callbacks.
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2015-03-09 15:26:58 +00:00 |
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ocornut
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f9c833b4a5
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Examples: DirectX9 example cleanup to match DirectX11 structure.
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2015-03-09 14:55:46 +00:00 |
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ocornut
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66a5837ba8
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Examples: DirectX11 example application handles window resizing.
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2015-03-09 14:51:10 +00:00 |
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ocornut
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866fa95aaa
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Examples: DirectX9 example application handle window resizing.
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2015-03-09 14:13:29 +00:00 |
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ocornut
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b4165c43ff
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
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2015-03-09 13:45:23 +00:00 |
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ocornut
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be9fe9489c
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Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
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2015-03-06 21:39:55 +00:00 |
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ocornut
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e269125c3a
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Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
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2015-03-06 21:11:14 +00:00 |
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ocornut
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386cfada83
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Examples: Windows examples don't link with imm32.lib by default.
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2015-03-06 18:19:21 +00:00 |
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ocornut
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40b04a3701
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Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
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2015-02-27 09:51:11 +00:00 |
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ocornut
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9c4972ee9d
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Examples: msvc: output .exe in project directory (not in solution directory).
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2015-02-24 10:06:13 +00:00 |
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ocornut
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0d63e0ce60
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Examples: DirectX examples applications all have a Console for debugging.
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2015-02-22 13:45:07 +00:00 |
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ocornut
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cb0a4db048
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Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
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2015-02-11 18:28:17 +00:00 |
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ocornut
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d65e051a07
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Minor formatting tweaks, comments
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2015-02-11 18:14:39 +00:00 |
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ocornut
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b623f97d9f
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Examples: DirectX11: fixed build setting of Release mode.
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2015-02-01 09:33:51 +00:00 |
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ocornut
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35c0842bcf
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Examples: DirectX11: fixed handling of unicode character inputs.
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2015-01-31 23:26:53 +00:00 |
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ocornut
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5834297928
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Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
+ Delete unused code
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2015-01-31 21:12:59 +00:00 |
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ocornut
|
381c7428c1
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Examples: changed default background color.
|
2015-01-31 20:08:43 +00:00 |
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ocornut
|
edcf2d3bf6
|
Examples: more comments on loading fonts.
|
2015-01-18 11:38:14 +00:00 |
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ocornut
|
1916a0c78c
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Renamed FontAtlas to Fonts. Further cleanup/comments.
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2015-01-18 10:46:49 +00:00 |
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ocornut
|
2c31599bcc
|
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
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2015-01-17 22:15:29 +00:00 |
|
ocornut
|
cb9a3235be
|
Removed PixelCenterOffset, uncesssary
|
2015-01-17 17:17:18 +00:00 |
|
ocornut
|
43c8b5e0d2
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Examples: DirectX11: use linear sampler to be in sync with other examples.
|
2015-01-17 16:52:21 +00:00 |
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