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Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. (#2673)
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@ -83,11 +83,17 @@ Other changes:
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movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
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- Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize
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grip without moving it.
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- Debug Tools: Added io.ConfigDebugIsDebuggerPresent option. When enabled, this adds buttons
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in various locations of Metrics/Debugger to manually break in debugger in selected places:
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- Request a debug break in a Begin() call.
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- Request a debug break in a ItemAdd() call via debug log and hovering 0xXXXXXX identifiers.
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- Request a debug break in a BeginTable() call.
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- Request a debug break in a SetShortcutRouting()/Shortcut() call. [Internal]
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- Debug Tools: Metrics: Reorganize Tools menu.
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- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
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- Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output. (#5855)
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- Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only,
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making it easier when dealing with spammy logs. (#5855)
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- Debug Tools: Metrics: Reorganize Tools menu.
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- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
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IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
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- Misc: Rework debug display of texture id in Metrics window to avoid compile-error when
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