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Merge branch 'is-popup-open' of https://github.com/mkeeter/imgui into mkeeter-is-popup-open
# Conflicts: # imgui.cpp
This commit is contained in:
commit
f98376d02b
28
imgui.cpp
28
imgui.cpp
@ -618,7 +618,7 @@ static bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
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static void CloseInactivePopups();
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static void ClosePopupToLevel(int remaining);
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static void ClosePopup(ImGuiID id);
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static bool IsPopupOpen(ImGuiID id);
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static bool IsPopupIdOpen(ImGuiID id);
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static ImGuiWindow* GetFrontMostModalRootWindow();
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static ImVec2 FindBestPopupWindowPos(const ImVec2& base_pos, const ImVec2& size, int* last_dir, const ImRect& rect_to_avoid);
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@ -3396,7 +3396,7 @@ void ImGui::EndTooltip()
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ImGui::End();
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}
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static bool IsPopupOpen(ImGuiID id)
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static bool IsPopupIdOpen(ImGuiID id)
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{
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ImGuiContext& g = *GImGui;
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return g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].PopupId == id;
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@ -3480,7 +3480,7 @@ static void ClosePopupToLevel(int remaining)
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static void ClosePopup(ImGuiID id)
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{
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if (!IsPopupOpen(id))
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if (!IsPopupIdOpen(id))
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return;
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ImGuiContext& g = *GImGui;
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ClosePopupToLevel(g.OpenPopupStack.Size - 1);
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@ -3509,7 +3509,7 @@ static bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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if (!IsPopupOpen(id))
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if (!IsPopupIdOpen(id))
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{
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ClearSetNextWindowData(); // We behave like Begin() and need to consume those values
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return false;
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@ -3544,12 +3544,20 @@ bool ImGui::BeginPopup(const char* str_id)
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return BeginPopupEx(g.CurrentWindow->GetID(str_id), ImGuiWindowFlags_ShowBorders);
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}
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bool ImGui::IsPopupOpen(const char* str_id)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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const ImGuiID id = window->GetID(str_id);
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return IsPopupIdOpen(id);
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}
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bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags extra_flags)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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const ImGuiID id = window->GetID(name);
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if (!IsPopupOpen(id))
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if (!IsPopupIdOpen(id))
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{
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ClearSetNextWindowData(); // We behave like Begin() and need to consume those values
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return false;
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@ -8475,7 +8483,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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const float arrow_size = (g.FontSize + style.FramePadding.x * 2.0f);
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const bool hovered = IsHovered(frame_bb, id);
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bool popup_open = IsPopupOpen(id);
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bool popup_open = IsPopupIdOpen(id);
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bool popup_opened_now = false;
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const ImRect value_bb(frame_bb.Min, frame_bb.Max - ImVec2(arrow_size, 0.0f));
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@ -8499,7 +8507,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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if (g.IO.MouseClicked[0])
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{
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ClearActiveID();
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if (IsPopupOpen(id))
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if (IsPopupIdOpen(id))
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{
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ClosePopup(id);
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}
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@ -8513,7 +8521,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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}
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bool value_changed = false;
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if (IsPopupOpen(id))
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if (IsPopupIdOpen(id))
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{
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// Size default to hold ~7 items
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if (height_in_items < 0)
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@ -8859,7 +8867,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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ImGuiWindow* backed_focused_window = g.FocusedWindow;
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bool pressed;
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bool menu_is_open = IsPopupOpen(id);
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bool menu_is_open = IsPopupIdOpen(id);
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bool menuset_is_open = !(window->Flags & ImGuiWindowFlags_Popup) && (g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].ParentMenuSet == window->GetID("##menus"));
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if (menuset_is_open)
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g.FocusedWindow = window;
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@ -8926,7 +8934,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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want_open = true;
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if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'
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want_close = true;
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if (want_close && IsPopupOpen(id))
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if (want_close && IsPopupIdOpen(id))
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ClosePopupToLevel(GImGui->CurrentPopupStack.Size);
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if (!menu_is_open && want_open && g.OpenPopupStack.Size > g.CurrentPopupStack.Size)
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1
imgui.h
1
imgui.h
@ -382,6 +382,7 @@ namespace ImGui
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// Popups
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IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
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IMGUI_API bool IsPopupOpen(const char* str_id); // return true if the popup is open
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IMGUI_API bool BeginPopup(const char* str_id); // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returned true!
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IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags extra_flags = 0); // modal dialog (block interactions behind the modal window, can't close the modal window by clicking outside)
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IMGUI_API bool BeginPopupContextItem(const char* str_id, int mouse_button = 1); // helper to open and begin popup when clicked on last item. read comments in .cpp!
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