mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Tables: Extend outer-most clip limits to match those of host when merging draw calls.
Generally clarify/simplify ClipRect extending/merging code in TableReorderDrawChannelsForMerge(). Amend/fix Sep 23
This commit is contained in:
parent
3d573103b6
commit
f6800e9d3b
@ -69,18 +69,20 @@
|
||||
// | - TableSetColumnWidth() - apply resizing width (for mouse resize, often requested by previous frame)
|
||||
// | - TableUpdateColumnsWeightFromWidth()- recompute columns weights (of stretch columns) from their respective width
|
||||
// - TableSetupColumn() user submit columns details (optional)
|
||||
// - TableUpdateLayout() [Internal] automatically called by the FIRST call to TableNextRow() or Table*Header(): lock all widths, columns positions, clipping rectangles
|
||||
// | TableUpdateDrawChannels() - setup ImDrawList channels
|
||||
// | TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission
|
||||
// | TableDrawContextMenu() - draw right-click context menu
|
||||
//-----------------------------------------------------------------------------
|
||||
// - TableAutoHeaders() or TableHeader() user submit a headers row (optional)
|
||||
// | TableSortSpecsClickColumn() - when left-clicked: alter sort order and sort direction
|
||||
// | TableOpenContextMenu() - when right-clicked: trigger opening of the default context menu
|
||||
// - TableGetSortSpecs() user queries updated sort specs (optional, generally after submitting headers)
|
||||
// - TableNextRow() / TableNextCell() user begin into the first row, also automatically called by TableAutoHeaders()
|
||||
// | TableUpdateLayout() - lock all widths, columns positions, clipping rectangles. called by the FIRST call to TableNextRow()!
|
||||
// | - TableUpdateDrawChannels() - setup ImDrawList channels
|
||||
// | - TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission
|
||||
// | - TableDrawContextMenu() - draw right-click context menu
|
||||
// | TableEndCell() - close existing cell if not the first time
|
||||
// | TableBeginCell() - enter into current cell
|
||||
// - [...] user emit contents
|
||||
//-----------------------------------------------------------------------------
|
||||
// - EndTable() user ends the table
|
||||
// | TableDrawBorders() - draw outer borders, inner vertical borders
|
||||
// | TableReorderDrawChannelsForMerge() - merge draw channels if clipping isn't required
|
||||
@ -1375,7 +1377,6 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
|
||||
int merge_group_mask = 0x00;
|
||||
MergeGroup merge_groups[4];
|
||||
memset(merge_groups, 0, sizeof(merge_groups));
|
||||
bool merge_groups_all_fit_within_inner_rect = (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0;
|
||||
|
||||
// 1. Scan channels and take note of those which can be merged
|
||||
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||
@ -1396,7 +1397,8 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
|
||||
if (src_channel->_CmdBuffer.Size != 1)
|
||||
continue;
|
||||
|
||||
// Find out the width of this merge group and check if it will fit in our column.
|
||||
// Find out the width of this merge group and check if it will fit in our column
|
||||
// (note that we assume that rendering didn't stray on the left direction. we should need a CursorMinPos to detect it)
|
||||
if (!(column->Flags & ImGuiTableColumnFlags_NoClipX))
|
||||
{
|
||||
float width_contents;
|
||||
@ -1410,28 +1412,15 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
|
||||
continue;
|
||||
}
|
||||
|
||||
const int merge_group_dst_n = (is_frozen_h && column_n < table->FreezeColumnsCount ? 0 : 2) + (is_frozen_v ? merge_group_sub_n : 1);
|
||||
const int merge_group_n = (is_frozen_h && column_n < table->FreezeColumnsCount ? 0 : 2) + (is_frozen_v ? merge_group_sub_n : 1);
|
||||
IM_ASSERT(channel_no < IMGUI_TABLE_MAX_DRAW_CHANNELS);
|
||||
MergeGroup* merge_group = &merge_groups[merge_group_dst_n];
|
||||
MergeGroup* merge_group = &merge_groups[merge_group_n];
|
||||
if (merge_group->ChannelsCount == 0)
|
||||
merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX);
|
||||
merge_group->ChannelsMask.SetBit(channel_no);
|
||||
merge_group->ChannelsCount++;
|
||||
merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect);
|
||||
merge_group_mask |= (1 << merge_group_dst_n);
|
||||
|
||||
// If we end with a single group and hosted by the outer window, we'll attempt to merge our draw command
|
||||
// with the existing outer window command. But we can only do so if our columns all fit within the expected
|
||||
// clip rect, otherwise clipping will be incorrect when ScrollX is disabled.
|
||||
// FIXME-TABLE FIXME-WORKRECT: We are wasting a merge opportunity on tables without scrolling if column don't fit within host clip rect, solely because of the half-padding difference between window->WorkRect and window->InnerClipRect
|
||||
|
||||
// 2019/10/22: (1) This is breaking table_2_draw_calls but I cannot seem to repro what it is attempting to
|
||||
// fix... cf git fce2e8dc "Fixed issue with clipping when outerwindow==innerwindow / support ScrollH without ScrollV."
|
||||
// 2019/10/22: (2) Clamping code in TableUpdateLayout() seemingly made this not necessary...
|
||||
#if 0
|
||||
if (column->MinX < table->InnerClipRect.Min.x || column->MaxX > table->InnerClipRect.Max.x)
|
||||
merge_groups_all_fit_within_inner_rect = false;
|
||||
#endif
|
||||
merge_group_mask |= (1 << merge_group_n);
|
||||
}
|
||||
|
||||
// Invalidate current draw channel
|
||||
@ -1460,10 +1449,6 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
|
||||
// 2. Rewrite channel list in our preferred order
|
||||
if (merge_group_mask != 0)
|
||||
{
|
||||
// Conceptually we want to test if only 1 bit of merge_group_mask is set, but with no freezing we know it's always going to be group 3.
|
||||
// We need to test for !is_frozen because any unfitting column will not be part of a merge group, so testing for merge_group_mask isn't enough.
|
||||
const bool may_extend_clip_rect_to_host_rect = (merge_group_mask == (1 << 3)) && !is_frozen_v && !is_frozen_h;
|
||||
|
||||
// Use shared temporary storage so the allocation gets amortized
|
||||
g.DrawChannelsTempMergeBuffer.resize(splitter->_Count - 1);
|
||||
ImDrawChannel* dst_tmp = g.DrawChannelsTempMergeBuffer.Data;
|
||||
@ -1475,16 +1460,28 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
|
||||
if (int merge_channels_count = merge_groups[merge_group_n].ChannelsCount)
|
||||
{
|
||||
MergeGroup* merge_group = &merge_groups[merge_group_n];
|
||||
ImRect merge_clip_rect = merge_groups[merge_group_n].ClipRect;
|
||||
if (may_extend_clip_rect_to_host_rect)
|
||||
{
|
||||
IM_ASSERT(merge_group_n == 3);
|
||||
//GetOverlayDrawList()->AddRect(table->HostClipRect.Min, table->HostClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, ~0, 3.0f);
|
||||
//GetOverlayDrawList()->AddRect(table->InnerClipRect.Min, table->InnerClipRect.Max, IM_COL32(0, 255, 0, 200), 0.0f, ~0, 1.0f);
|
||||
//GetOverlayDrawList()->AddRect(merge_clip_rect.Min, merge_clip_rect.Max, IM_COL32(255, 0, 0, 200), 0.0f, ~0, 2.0f);
|
||||
merge_clip_rect.Add(merge_groups_all_fit_within_inner_rect ? table->HostClipRect : table->InnerClipRect);
|
||||
//GetOverlayDrawList()->AddRect(merge_clip_rect.Min, merge_clip_rect.Max, IM_COL32(0, 255, 0, 200));
|
||||
}
|
||||
ImRect merge_clip_rect = merge_group->ClipRect;
|
||||
|
||||
// Extend outer-most clip limits to match those of host, so draw calls can be merged even if
|
||||
// outer-most columns have some outer padding offsetting them from their parent ClipRect.
|
||||
// The principal cases this is dealing with are:
|
||||
// - On a same-window table (not scrolling = single group), all fitting columns ClipRect -> will extend and match host ClipRect -> will merge
|
||||
// - Columns can use padding and have left-most ClipRect.Min.x and right-most ClipRect.Max.x != from host ClipRect -> will extend and match host ClipRect -> will merge
|
||||
// FIXME-TABLE FIXME-WORKRECT: We are wasting a merge opportunity on tables without scrolling if column doesn't fit
|
||||
// within host clip rect, solely because of the half-padding difference between window->WorkRect and window->InnerClipRect.
|
||||
if ((merge_group_n & 2) == 0 || !is_frozen_h)
|
||||
merge_clip_rect.Min.x = ImMin(merge_clip_rect.Min.x, table->HostClipRect.Min.x);
|
||||
if ((merge_group_n & 1) == 0 || !is_frozen_v)
|
||||
merge_clip_rect.Min.y = ImMin(merge_clip_rect.Min.y, table->HostClipRect.Min.y);
|
||||
if ((merge_group_n & 2) != 0)
|
||||
merge_clip_rect.Max.x = ImMax(merge_clip_rect.Max.x, table->HostClipRect.Max.x);
|
||||
if ((merge_group_n & 1) != 0 && (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0)
|
||||
merge_clip_rect.Max.y = ImMax(merge_clip_rect.Max.y, table->HostClipRect.Max.y);
|
||||
#if 0
|
||||
GetOverlayDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, ~0, 1.0f);
|
||||
GetOverlayDrawList()->AddLine(merge_group->ClipRect.Min, merge_clip_rect.Min, IM_COL32(255, 100, 0, 200));
|
||||
GetOverlayDrawList()->AddLine(merge_group->ClipRect.Max, merge_clip_rect.Max, IM_COL32(255, 100, 0, 200));
|
||||
#endif
|
||||
remaining_count -= merge_group->ChannelsCount;
|
||||
for (int n = 0; n < IM_ARRAYSIZE(remaining_mask.Storage); n++)
|
||||
remaining_mask.Storage[n] &= ~merge_group->ChannelsMask.Storage[n];
|
||||
|
Loading…
Reference in New Issue
Block a user