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Fixed floating-point precision issue making the right-side value of a plot sometimes wrap to the left-side value.
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@ -131,7 +131,6 @@
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- combo: turn child handling code into popup helper
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- list selection, concept of a selectable "block" (that can be multiple widgets)
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- menubar, menus
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- plot: plot lines draws 1 item too much?
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- plot: add a helper e.g. Plot(char* label, float value, float time_span=2.0f) that stores values and Plot them for you - probably another function name. and/or automatically allow to plot ANY displayed value (more reliance on stable ID)
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- file selection widget -> build the tool in our codebase to improve model-dialog idioms (may or not lead to ImGui changes)
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- slider: allow using the [-]/[+] buttons used by InputFloat()/InputInt()
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@ -3400,7 +3399,7 @@ static void Plot(ImGuiPlotType plot_type, const char* label, const float* values
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const ImU32 col_base = window->Color((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
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const ImU32 col_hovered = window->Color((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
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while (t0 < 1.0f)
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for (int n = 0; n < res_w; n++)
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{
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const float t1 = t0 + t_step;
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const int v_idx = (int)(t0 * values_count);
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