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Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6, typically affect large navigation steps (used by PageUp/PageDown). + comments (#787)
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16
imgui.cpp
16
imgui.cpp
@@ -3182,23 +3182,27 @@ static void ImGui::NavUpdate()
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{
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// Select which result to use
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ImGuiNavMoveResult* result = (g.NavMoveResultLocal.ID != 0) ? &g.NavMoveResultLocal : &g.NavMoveResultOther;
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if (g.NavMoveResultOther.ID != 0 && g.NavMoveResultOther.Window->ParentWindow == g.NavWindow) // Maybe entering a flattened child? In this case solve the tie using the regular scoring rules
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// Maybe entering a flattened child from the outside? In this case solve the tie using the regular scoring rules
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if (g.NavMoveResultOther.ID != 0 && g.NavMoveResultOther.Window->ParentWindow == g.NavWindow)
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if ((g.NavMoveResultOther.DistBox < g.NavMoveResultLocal.DistBox) || (g.NavMoveResultOther.DistBox == g.NavMoveResultLocal.DistBox && g.NavMoveResultOther.DistCenter < g.NavMoveResultLocal.DistCenter))
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result = &g.NavMoveResultOther;
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IM_ASSERT(g.NavWindow && result->Window);
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// Scroll to keep newly navigated item fully into view. Also scroll parent window if necessary.
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// Scroll to keep newly navigated item fully into view.
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if (g.NavLayer == 0)
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{
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ImRect rect_abs = ImRect(result->RectRel.Min + result->Window->Pos, result->RectRel.Max + result->Window->Pos);
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NavScrollToBringItemIntoView(result->Window, rect_abs);
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if (result->Window->Flags & ImGuiWindowFlags_ChildWindow)
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NavScrollToBringItemIntoView(result->Window->ParentWindow, rect_abs);
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// Estimate upcoming scroll so we can offset our result position so mouse position can be applied immediately after in NavUpdate()
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ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(result->Window, false);
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result->RectRel.Translate(result->Window->Scroll - next_scroll);
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ImVec2 delta_scroll = result->Window->Scroll - next_scroll;
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result->RectRel.Translate(delta_scroll);
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// Also scroll parent window to keep us into view if necessary (we could/should technically recurse back the whole the parent hierarchy).
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if (result->Window->Flags & ImGuiWindowFlags_ChildWindow)
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NavScrollToBringItemIntoView(result->Window->ParentWindow, ImRect(rect_abs.Min + delta_scroll, rect_abs.Max + delta_scroll));
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}
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// Apply result from previous frame navigation directional move request
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