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f139846750
commit
f3f2578e8f
22
imgui.cpp
22
imgui.cpp
@ -3346,11 +3346,23 @@ void ImGui::DestroyContext(ImGuiContext* ctx)
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}
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// No specific ordering/dependency support, will see as needed
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void ImGui::AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook)
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ImGuiID ImGui::AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook)
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{
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ImGuiContext& g = *ctx;
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IM_ASSERT(hook->Callback != NULL);
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IM_ASSERT(hook->Callback != NULL && hook->HookId == 0 && hook->Type != ImGuiContextHookType_PendingRemoval_);
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g.Hooks.push_back(*hook);
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g.Hooks.back().HookId = ++g.HookIdNext;
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return g.HookIdNext;
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}
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// Deferred removal, avoiding issue with changing vector while iterating it
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void ImGui::RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_id)
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{
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ImGuiContext& g = *ctx;
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IM_ASSERT(hook_id != 0);
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for (int n = 0; n < g.Hooks.Size; n++)
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if (g.Hooks[n].HookId == hook_id)
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g.Hooks[n].Type = ImGuiContextHookType_PendingRemoval_;
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}
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// Call context hooks (used by e.g. test engine)
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@ -3780,6 +3792,12 @@ void ImGui::NewFrame()
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{
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IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?");
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ImGuiContext& g = *GImGui;
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// Remove pending delete hooks before frame start.
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// This deferred removal avoid issues of removal while iterating the hook vector
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for (int n = g.Hooks.Size - 1; n >= 0; n--)
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if (g.Hooks[n].Type == ImGuiContextHookType_PendingRemoval_)
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g.Hooks.erase(&g.Hooks[n]);
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CallContextHooks(&g, ImGuiContextHookType_NewFramePre);
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@ -1223,10 +1223,11 @@ struct IMGUI_API ImGuiStackSizes
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//-----------------------------------------------------------------------------
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typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, ImGuiContextHook* hook);
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enum ImGuiContextHookType { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown };
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enum ImGuiContextHookType { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown, ImGuiContextHookType_PendingRemoval_ };
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struct ImGuiContextHook
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{
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ImGuiID HookId; // A unique ID assigned by AddContextHook()
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ImGuiContextHookType Type;
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ImGuiID Owner;
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ImGuiContextHookCallback Callback;
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@ -1454,6 +1455,7 @@ struct ImGuiContext
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ImChunkStream<ImGuiWindowSettings> SettingsWindows; // ImGuiWindow .ini settings entries
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ImChunkStream<ImGuiTableSettings> SettingsTables; // ImGuiTable .ini settings entries
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ImVector<ImGuiContextHook> Hooks; // Hooks for extensions (e.g. test engine)
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ImGuiID HookIdNext; // Next available HookId
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// Capture/Logging
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bool LogEnabled; // Currently capturing
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@ -2185,7 +2187,8 @@ namespace ImGui
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IMGUI_API void UpdateMouseMovingWindowEndFrame();
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// Generic context hooks
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IMGUI_API void AddContextHook(ImGuiContext* context, const ImGuiContextHook* hook);
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IMGUI_API ImGuiID AddContextHook(ImGuiContext* context, const ImGuiContextHook* hook);
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IMGUI_API void RemoveContextHook(ImGuiContext* context, ImGuiID hook_to_remove);
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IMGUI_API void CallContextHooks(ImGuiContext* context, ImGuiContextHookType type);
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// Settings
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