mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
InputText: Fixed c779fbb
leading to display of the wrong buffer when resizing a buffer. (#2400, #2006, #1443, #1008).
This commit is contained in:
parent
897badec7a
commit
f254168335
@ -3366,14 +3366,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
bool enter_pressed = false;
|
bool enter_pressed = false;
|
||||||
|
|
||||||
// Select the buffer to render.
|
// Select the buffer to render.
|
||||||
const char* buf_display = ((render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid) ? state->TextA.Data : buf;
|
const bool buf_display_from_state = ((render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid);
|
||||||
const char* buf_display_end = NULL; // We have specialized paths below for setting the length
|
const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
|
||||||
const bool is_displaying_hint = (hint != NULL && buf_display[0] == 0);
|
|
||||||
if (is_displaying_hint)
|
|
||||||
{
|
|
||||||
buf_display = hint;
|
|
||||||
buf_display_end = hint + strlen(hint);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Password pushes a temporary font with only a fallback glyph
|
// Password pushes a temporary font with only a fallback glyph
|
||||||
if (is_password && !is_displaying_hint)
|
if (is_password && !is_displaying_hint)
|
||||||
@ -3740,6 +3734,13 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
|||||||
// without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether.
|
// without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether.
|
||||||
// Note that we only use this limit on single-line InputText(), so a pathologically large line on a InputTextMultiline() would still crash.
|
// Note that we only use this limit on single-line InputText(), so a pathologically large line on a InputTextMultiline() would still crash.
|
||||||
const int buf_display_max_length = 2 * 1024 * 1024;
|
const int buf_display_max_length = 2 * 1024 * 1024;
|
||||||
|
const char* buf_display = buf_display_from_state ? state->TextA.Data : buf;
|
||||||
|
const char* buf_display_end = NULL; // We have specialized paths below for setting the length
|
||||||
|
if (is_displaying_hint)
|
||||||
|
{
|
||||||
|
buf_display = hint;
|
||||||
|
buf_display_end = hint + strlen(hint);
|
||||||
|
}
|
||||||
|
|
||||||
// Render text. We currently only render selection when the widget is active or while scrolling.
|
// Render text. We currently only render selection when the widget is active or while scrolling.
|
||||||
// FIXME: We could remove the '&& render_cursor' to keep rendering selection when inactive.
|
// FIXME: We could remove the '&& render_cursor' to keep rendering selection when inactive.
|
||||||
|
Loading…
Reference in New Issue
Block a user