mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-11-04 15:11:05 +01:00 
			
		
		
		
	Fix various warnings (#4442)
This commit is contained in:
		@@ -531,6 +531,7 @@ void    ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
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#endif
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					#endif
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    glViewport(last_viewport[0], last_viewport[1], (GLsizei)last_viewport[2], (GLsizei)last_viewport[3]);
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					    glViewport(last_viewport[0], last_viewport[1], (GLsizei)last_viewport[2], (GLsizei)last_viewport[3]);
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    glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
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					    glScissor(last_scissor_box[0], last_scissor_box[1], (GLsizei)last_scissor_box[2], (GLsizei)last_scissor_box[3]);
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					    (void)bd; // Not all compilation paths use this
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}
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					}
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bool ImGui_ImplOpenGL3_CreateFontsTexture()
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					bool ImGui_ImplOpenGL3_CreateFontsTexture()
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@@ -60,7 +60,11 @@
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#include "TargetConditionals.h"
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					#include "TargetConditionals.h"
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#endif
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					#endif
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#define SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE    (SDL_VERSION_ATLEAST(2,0,4) && !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IOS))
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					#if SDL_VERSION_ATLEAST(2,0,4) && !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IOS)
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					#define SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE    1
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					#else
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					#define SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE    0
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					#endif
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#define SDL_HAS_MOUSE_FOCUS_CLICKTHROUGH    SDL_VERSION_ATLEAST(2,0,5)
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					#define SDL_HAS_MOUSE_FOCUS_CLICKTHROUGH    SDL_VERSION_ATLEAST(2,0,5)
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#define SDL_HAS_VULKAN                      SDL_VERSION_ATLEAST(2,0,6)
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					#define SDL_HAS_VULKAN                      SDL_VERSION_ATLEAST(2,0,6)
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@@ -168,10 +172,10 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window)
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    // Check and store if we are on a SDL backend that supports global mouse position
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					    // Check and store if we are on a SDL backend that supports global mouse position
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    // ("wayland" and "rpi" don't support it, but we chose to use a white-list instead of a black-list)
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					    // ("wayland" and "rpi" don't support it, but we chose to use a white-list instead of a black-list)
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    const char* sdl_backend = SDL_GetCurrentVideoDriver();
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    const char* global_mouse_whitelist[] = { "windows", "cocoa", "x11", "DIVE", "VMAN" };
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    bool mouse_can_use_global_state = false;
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					    bool mouse_can_use_global_state = false;
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#if SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE
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					#if SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE
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					    const char* sdl_backend = SDL_GetCurrentVideoDriver();
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					    const char* global_mouse_whitelist[] = { "windows", "cocoa", "x11", "DIVE", "VMAN" };
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    for (int n = 0; n < IM_ARRAYSIZE(global_mouse_whitelist); n++)
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					    for (int n = 0; n < IM_ARRAYSIZE(global_mouse_whitelist); n++)
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        if (strncmp(sdl_backend, global_mouse_whitelist[n], strlen(global_mouse_whitelist[n])) == 0)
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					        if (strncmp(sdl_backend, global_mouse_whitelist[n], strlen(global_mouse_whitelist[n])) == 0)
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            mouse_can_use_global_state = true;
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					            mouse_can_use_global_state = true;
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@@ -23,15 +23,18 @@ SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui
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SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp
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					SOURCES += $(IMGUI_DIR)/backends/imgui_impl_sdl.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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					OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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					UNAME_S := $(shell uname -s)
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					CPPFLAGS =
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					LDFLAGS =
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					EMS =
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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## EMSCRIPTEN OPTIONS
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					## EMSCRIPTEN OPTIONS
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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EMS += -s USE_SDL=2 -s WASM=1
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					# ("EMS" options gets added to both CPPFLAGS and LDFLAGS, whereas some options are for linker only)
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EMS += -s ALLOW_MEMORY_GROWTH=1
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					EMS += -s USE_SDL=2
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EMS += -s DISABLE_EXCEPTION_CATCHING=1 -s NO_EXIT_RUNTIME=0
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					EMS += -s DISABLE_EXCEPTION_CATCHING=1
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EMS += -s ASSERTIONS=1
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					LDFLAGS += -s WASM=1 -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=0 -s ASSERTIONS=1
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# Uncomment next line to fix possible rendering bugs with Emscripten version older then 1.39.0 (https://github.com/ocornut/imgui/issues/2877)
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					# Uncomment next line to fix possible rendering bugs with Emscripten version older then 1.39.0 (https://github.com/ocornut/imgui/issues/2877)
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#EMS += -s BINARYEN_TRAP_MODE=clamp
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					#EMS += -s BINARYEN_TRAP_MODE=clamp
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@@ -43,7 +46,8 @@ EMS += -s ASSERTIONS=1
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# (Default value is 0. Set to 1 to enable file-system and include the misc/fonts/ folder as part of the build.)
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					# (Default value is 0. Set to 1 to enable file-system and include the misc/fonts/ folder as part of the build.)
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USE_FILE_SYSTEM ?= 0
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					USE_FILE_SYSTEM ?= 0
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ifeq ($(USE_FILE_SYSTEM), 0)
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					ifeq ($(USE_FILE_SYSTEM), 0)
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EMS += -s NO_FILESYSTEM=1 -DIMGUI_DISABLE_FILE_FUNCTIONS
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					LDFLAGS += -s NO_FILESYSTEM=1
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					CPPFLAGS += -DIMGUI_DISABLE_FILE_FUNCTIONS
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endif
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					endif
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ifeq ($(USE_FILE_SYSTEM), 1)
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					ifeq ($(USE_FILE_SYSTEM), 1)
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LDFLAGS += --no-heap-copy --preload-file ../../misc/fonts@/fonts
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					LDFLAGS += --no-heap-copy --preload-file ../../misc/fonts@/fonts
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@@ -53,12 +57,10 @@ endif
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## FINAL BUILD FLAGS
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					## FINAL BUILD FLAGS
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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CPPFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
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					CPPFLAGS += -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
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#CPPFLAGS += -g
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					#CPPFLAGS += -g
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CPPFLAGS += -Wall -Wformat -Os
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					CPPFLAGS += -Wall -Wformat -Os $(EMS)
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CPPFLAGS += $(EMS)
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					LDFLAGS += --shell-file shell_minimal.html $(EMS)
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LIBS += $(EMS)
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LDFLAGS += --shell-file shell_minimal.html
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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## BUILD RULES
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					## BUILD RULES
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@@ -86,7 +88,7 @@ serve: all
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	python3 -m http.server -d $(WEB_DIR)
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						python3 -m http.server -d $(WEB_DIR)
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$(EXE): $(OBJS) $(WEB_DIR)
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					$(EXE): $(OBJS) $(WEB_DIR)
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	$(CXX) -o $@ $(OBJS) $(LIBS) $(LDFLAGS)
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						$(CXX) -o $@ $(OBJS) $(LDFLAGS)
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clean:
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					clean:
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	rm -rf $(OBJS) $(WEB_DIR)
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						rm -rf $(OBJS) $(WEB_DIR)
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@@ -23,15 +23,18 @@ SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui
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SOURCES += $(IMGUI_DIR)/backends/imgui_impl_glfw.cpp $(IMGUI_DIR)/backends/imgui_impl_wgpu.cpp
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					SOURCES += $(IMGUI_DIR)/backends/imgui_impl_glfw.cpp $(IMGUI_DIR)/backends/imgui_impl_wgpu.cpp
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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					OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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					UNAME_S := $(shell uname -s)
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					CPPFLAGS =
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					LDFLAGS =
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					EMS =
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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## EMSCRIPTEN OPTIONS
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					## EMSCRIPTEN OPTIONS
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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EMS += -s USE_GLFW=3 -s USE_WEBGPU=1 -s WASM=1
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					# ("EMS" options gets added to both CPPFLAGS and LDFLAGS, whereas some options are for linker only)
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EMS += -s ALLOW_MEMORY_GROWTH=1
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					EMS += -s DISABLE_EXCEPTION_CATCHING=1
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EMS += -s DISABLE_EXCEPTION_CATCHING=1 -s NO_EXIT_RUNTIME=0
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					LDFLAGS += -s USE_GLFW=3 -s USE_WEBGPU=1
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EMS += -s ASSERTIONS=1
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					LDFLAGS += -s WASM=1 -s ALLOW_MEMORY_GROWTH=1 -s NO_EXIT_RUNTIME=0 -s ASSERTIONS=1
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# Emscripten allows preloading a file or folder to be accessible at runtime.
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					# Emscripten allows preloading a file or folder to be accessible at runtime.
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# The Makefile for this example project suggests embedding the misc/fonts/ folder into our application, it will then be accessible as "/fonts"
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					# The Makefile for this example project suggests embedding the misc/fonts/ folder into our application, it will then be accessible as "/fonts"
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@@ -39,7 +42,8 @@ EMS += -s ASSERTIONS=1
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# (Default value is 0. Set to 1 to enable file-system and include the misc/fonts/ folder as part of the build.)
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					# (Default value is 0. Set to 1 to enable file-system and include the misc/fonts/ folder as part of the build.)
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USE_FILE_SYSTEM ?= 0
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					USE_FILE_SYSTEM ?= 0
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ifeq ($(USE_FILE_SYSTEM), 0)
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					ifeq ($(USE_FILE_SYSTEM), 0)
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EMS += -s NO_FILESYSTEM=1 -DIMGUI_DISABLE_FILE_FUNCTIONS
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					LDFLAGS += -s NO_FILESYSTEM=1
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					CPPFLAGS += -DIMGUI_DISABLE_FILE_FUNCTIONS
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endif
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					endif
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ifeq ($(USE_FILE_SYSTEM), 1)
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					ifeq ($(USE_FILE_SYSTEM), 1)
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LDFLAGS += --no-heap-copy --preload-file ../../misc/fonts@/fonts
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					LDFLAGS += --no-heap-copy --preload-file ../../misc/fonts@/fonts
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@@ -49,12 +53,11 @@ endif
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## FINAL BUILD FLAGS
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					## FINAL BUILD FLAGS
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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CPPFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
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					CPPFLAGS += -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
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#CPPFLAGS += -g
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					#CPPFLAGS += -g
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CPPFLAGS += -Wall -Wformat -Os
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					CPPFLAGS += -Wall -Wformat -Os $(EMS)
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CPPFLAGS += $(EMS)
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LIBS += $(EMS)
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#LDFLAGS += --shell-file shell_minimal.html
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					#LDFLAGS += --shell-file shell_minimal.html
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					LDFLAGS += $(EMS)
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##---------------------------------------------------------------------
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					##---------------------------------------------------------------------
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## BUILD RULES
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					## BUILD RULES
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@@ -79,7 +82,7 @@ serve: all
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	python3 -m http.server -d $(WEB_DIR)
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						python3 -m http.server -d $(WEB_DIR)
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$(EXE): $(OBJS) $(WEB_DIR)
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					$(EXE): $(OBJS) $(WEB_DIR)
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	$(CXX) -o $@ $(OBJS) $(LIBS) $(LDFLAGS)
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						$(CXX) -o $@ $(OBJS) $(LDFLAGS)
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clean:
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					clean:
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	rm -f $(EXE) $(OBJS) $(WEB_DIR)/*.js $(WEB_DIR)/*.wasm $(WEB_DIR)/*.wasm.pre
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						rm -f $(EXE) $(OBJS) $(WEB_DIR)/*.js $(WEB_DIR)/*.wasm $(WEB_DIR)/*.wasm.pre
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@@ -40,7 +40,7 @@ endif
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ifeq ($(UNAME_S), Linux) #LINUX
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					ifeq ($(UNAME_S), Linux) #LINUX
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	ECHO_MESSAGE = "Linux"
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						ECHO_MESSAGE = "Linux"
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	ifneq ($(WITH_EXTRA_WARNINGS), 0)
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						ifeq ($(WITH_EXTRA_WARNINGS), 1)
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		CXXFLAGS += -Wextra -Wpedantic
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							CXXFLAGS += -Wextra -Wpedantic
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		ifeq ($(shell $(CXX) -v 2>&1 | grep -c "clang version"), 1)
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							ifeq ($(shell $(CXX) -v 2>&1 | grep -c "clang version"), 1)
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			CXXFLAGS += -Wshadow -Wsign-conversion
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								CXXFLAGS += -Wshadow -Wsign-conversion
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@@ -51,15 +51,15 @@ endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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					ifeq ($(UNAME_S), Darwin) #APPLE
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	ECHO_MESSAGE = "Mac OS X"
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						ECHO_MESSAGE = "Mac OS X"
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	ifneq ($(WITH_EXTRA_WARNINGS), 0)
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						ifeq ($(WITH_EXTRA_WARNINGS), 1)
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		CXXFLAGS += -Weverything -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-padded -Wno-c++11-long-long
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							CXXFLAGS += -Weverything -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-padded -Wno-c++11-long-long -Wno-poison-system-directories
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	endif
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						endif
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	CFLAGS = $(CXXFLAGS)
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						CFLAGS = $(CXXFLAGS)
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endif
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					endif
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ifeq ($(OS), Windows_NT)
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					ifeq ($(OS), Windows_NT)
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	ECHO_MESSAGE = "MinGW"
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						ECHO_MESSAGE = "MinGW"
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	ifneq ($(WITH_EXTRA_WARNINGS), 0)
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						ifeq ($(WITH_EXTRA_WARNINGS), 1)
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		CXXFLAGS += -Wextra -Wpedantic
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							CXXFLAGS += -Wextra -Wpedantic
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	endif
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						endif
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	LIBS += -limm32
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						LIBS += -limm32
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@@ -88,6 +88,13 @@ Index of this file:
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#pragma GCC diagnostic ignored "-Wclass-memaccess"      // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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					#pragma GCC diagnostic ignored "-Wclass-memaccess"      // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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#endif
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					#endif
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					// Helper macros
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					#if defined(__clang__)
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					#define IM_NORETURN     __attribute__((noreturn))
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					#else
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					#define IM_NORETURN
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					#endif
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// Legacy defines
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					// Legacy defines
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#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS            // Renamed in 1.74
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					#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS            // Renamed in 1.74
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#error Use IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
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					#error Use IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
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@@ -2421,8 +2428,8 @@ namespace ImGui
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    //  (Old) IMGUI_VERSION_NUM  < 18209: using 'ItemAdd(....)'                              and 'bool focused = FocusableItemRegister(...)'
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					    //  (Old) IMGUI_VERSION_NUM  < 18209: using 'ItemAdd(....)'                              and 'bool focused = FocusableItemRegister(...)'
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    //  (New) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)'  and 'bool focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_Focused) != 0'
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					    //  (New) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)'  and 'bool focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_Focused) != 0'
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    // Widget code are simplified as there's no need to call FocusableItemUnregister() while managing the transition from regular widget to TempInputText()
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					    // Widget code are simplified as there's no need to call FocusableItemUnregister() while managing the transition from regular widget to TempInputText()
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    inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id)  { IM_ASSERT(0); IM_UNUSED(window); IM_UNUSED(id); return false; } // -> pass ImGuiItemAddFlags_Focusable flag to ItemAdd()
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					    inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id)   { IM_ASSERT(0); IM_UNUSED(window); IM_UNUSED(id); return false; } // -> pass ImGuiItemAddFlags_Focusable flag to ItemAdd()
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    inline void FocusableItemUnregister(ImGuiWindow* window)            { IM_ASSERT(0); IM_UNUSED(window); }                              // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem
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					    inline IM_NORETURN void FocusableItemUnregister(ImGuiWindow* window) { IM_ASSERT(0); IM_UNUSED(window); }                              // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem
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#endif
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					#endif
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    // Logging/Capture
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					    // Logging/Capture
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	Block a user